Player Matchup

He Bo
He Bo
Drdragon06
He Bo
Level 122
God Stats
0W - 1L
1,316 SR
Queue Stats
31W - 27L
1,577 Elo+
Solo
Skadi
Skadi
KouseiAriamxKM
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,506 Elo+
Party 2
Hercules
Hercules
Wise Phantom
Hercules
Level 104
God Stats
1W - 4L
1,334 SR
Queue Stats
77W - 84L
1,499 Elo+
Party 2
Team Averages
Level 117
1,383 SR
1,527 Elo+

VS

Team Averages
Level 92
1,520 SR
1,547 Elo+
Neith
Neith
KryptecMonk
Neith
Level 58
God Stats
15W - 13L
1,587 SR
Queue Stats
246W - 172L
1,579 Elo+
Party 1
Freya
Freya
LimberBridge9
Freya
Level 128
God Stats
4W - 3L
1,549 SR
Queue Stats
281W - 225L
1,604 Elo+
Party 1
Hercules
Hercules
SauceKingx13
Hercules
Level 89
God Stats
3W - 4L
1,423 SR
Queue Stats
18W - 17L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 10 / 5
12,105
637
22,924
20,295
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 4
12,334
649
16,259
17,502
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wise Phantom
Hercules
18
3 / 1 / 5
12,508
658
16,157
19,957
29,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 8
14,037
739
20,193
20,426
10,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 3 / 11
13,723
722
16,909
23,883
13,078
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
SauceKingx13
Hercules
18
3 / 1 / 14
12,999
684
15,442
26,628
34,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
19
19
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
10
5
0.45
L
3
8
4
0.63
W
10
4
8
3.5
W
6
3
11
3.83
W
Hercules
SauceKingx13
Hercules
3
1
14
10
L
Hercules
Wise Phantom
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
52,544
57,754
Taken
70,937
44,600
Mitigated
57,763
8,731
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
22,924
110
684
2,241
20,295
7,490
0
5,473
14,822
50,476
0
L
16,259
6,282
0
372
17,502
7,181
1,388
4,588
12,914
0
57,680
W
20,193
8,738
770
4,404
20,426
10,059
2,023
7,267
12,781
0
60,846
W
16,909
4,993
0
10,615
23,883
13,078
757
7,433
15,999
66,543
0
W
Hercules
SauceKingx13
Hercules
15,442
2,252
789
9,193
26,628
34,626
37
8,753
17,131
154
32,780
L
Hercules
Wise Phantom
Hercules
16,157
2,485
0
5,434
19,957
29,929
72
7,541
12,416
94
26,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
40,759
190
Minions Killed
207
6
Camps Cleared
9
958,894
Distance Traveled
1,076,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,105
637
66
3
4
295,473
4
L
Skadi
12,334
649
100
5
2
292,119
1
W
Neith
14,037
739
85
4
3
332,115
1
W
Freya
13,723
722
83
4
6
364,090
1
W
Hercules
12,999
684
39
2
0
380,076
6
L
Hercules
12,508
658
24
1
0
371,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role