Player Matchup

Tiamat
Tiamat
Gold I
F00T8ALLLegend
Tiamat
Gold I
Level 127
God Stats
0W - 1L
1,462 SR
Queue Stats
39W - 37L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,462 SR
1,634 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,500 SR
1,534 MMR
Medusa
Medusa
Bronze III
OMGReported
Medusa
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,618
758
8,057
15,652
20,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliUllrHadesVamanaChronos

VS

Bans
VulcanNu WaMulanAh Muzen CabSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 0 / 0
13,359
954
13,210
13,329
11,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Medusa
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
13,210
15,652
Taken
13,329
20,670
Mitigated
11,281
2,354
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
917
0
2,354
15,652
20,670
0
47
15,605
60,035
0
W
Medusa
13,210
6,598
0
5,049
13,329
11,281
2,778
8,110
5,219
0
90,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,618
Gold Earned
13,359
109
Minions Killed
148
0
Camps Cleared
0
248,653
Distance Traveled
276,290
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,618
758
109
8
0
248,653
3
W
Medusa
13,359
954
148
11
0
276,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role