Player Matchup

Tyr
Tyr
Gold IV
DroneMonster8ttv
Tyr
Gold IV
Level 67
God Stats
1W - 1L
1,498 SR
Queue Stats
32W - 27L
1,467 MMR
Party 2
Bakasura
Bakasura
Platinum III
JFZoidberg
Bakasura
Platinum III
Level 125
God Stats
20W - 12L
1,601 SR
Queue Stats
77W - 64L
1,845 MMR
Party 2
Vulcan
Vulcan
Platinum IV
Mr_Iglooo
Vulcan
Platinum IV
Level 120
God Stats
0W - 1L
1,439 SR
Queue Stats
67W - 55L
1,767 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,512 SR
1,693 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,596 SR
1,611 MMR
Thanatos
Thanatos
Gold IV
DemonAreWithIn
Thanatos
Gold IV
Level 66
God Stats
12W - 16L
1,480 SR
Queue Stats
46W - 53L
1,549 MMR
Solo
Achilles
Achilles
Platinum V
Renkis13
Achilles
Platinum V
Level 129
God Stats
9W - 8L
1,623 SR
Queue Stats
389W - 404L
1,616 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Vio1et Fox
Baron Samedi
Gold I
Level 127
God Stats
35W - 24L
1,685 SR
Queue Stats
245W - 226L
1,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
12,345
588
14,383
30,203
38,115
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
JFZoidberg
Bakasura
17
2 / 7 / 3
13,140
626
13,587
28,880
14,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Mr_Iglooo
Vulcan
19
2 / 5 / 2
13,641
650
21,056
14,611
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HerculesShivaChironAtlasBaba Yaga

VS

Bans
Ah Muzen CabMedusaGaneshaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 2 / 4
14,586
695
18,771
22,390
11,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Renkis13
Achilles
20
5 / 1 / 10
15,803
753
25,581
29,387
46,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Vio1et Fox
Baron Samedi
20
5 / 3 / 9
14,687
699
21,437
18,045
10,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
4
4.5
L
1
5
3
0.5
L
Bakasura
JFZoidberg
Bakasura
2
7
3
0.5
L
Vulcan
Mr_Iglooo
Vulcan
2
5
2
0.6
W
Achilles
Renkis13
Achilles
5
1
10
10
W
Baron Samedi
Vio1et Fox
Baron Samedi
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
65,789
73,694
Taken
69,822
59,214
Mitigated
68,539
7,501
Healing
41,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
18,771
3,112
390
19,769
22,390
11,436
195
6,094
15,408
0
81,650
L
14,383
1,355
0
3,555
30,203
38,115
0
11,144
19,059
351
34,439
L
Bakasura
JFZoidberg
Bakasura
13,587
6,546
0
3,547
28,880
14,039
0
7,109
21,771
0
28,041
L
Vulcan
Mr_Iglooo
Vulcan
21,056
6,885
0
399
14,611
7,060
0
3,382
11,229
77,581
0
W
Achilles
Renkis13
Achilles
25,581
5,633
0
9,489
29,387
46,314
750
9,619
17,876
0
58,128
W
Baron Samedi
Vio1et Fox
Baron Samedi
21,437
1,724
4,949
7,069
18,045
10,789
1,561
6,843
10,831
81,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
45,076
192
Minions Killed
292
3
Camps Cleared
14
1,219,528
Distance Traveled
1,209,775
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,586
695
89
4
10
424,697
17
L
Tyr
12,345
588
26
1
0
412,370
6
L
Bakasura
13,140
626
51
2
1
404,735
3
L
Vulcan
13,641
650
115
5
2
402,423
2
W
Achilles
15,803
753
65
3
2
422,472
1
W
Baron Samedi
14,687
699
138
7
2
362,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role