Player Matchup

Cernunnos
Cernunnos
LightsOut88
Cernunnos
Level 141
God Stats
24W - 21L
1,500 SR
Queue Stats
297W - 316L
1,460 Elo+
Solo
Terra
Terra
Painandfear9124
Terra
Level 121
God Stats
22W - 22L
1,545 SR
Queue Stats
691W - 718L
1,510 Elo+
Solo
Chang'e
Chang'e
Soccerislife1099
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,499 Elo+
Solo
Chronos
Chronos
Starslayerstar
Chronos
Level 142
God Stats
2W - 0L
1,812 SR
Queue Stats
54W - 51L
1,548 Elo+
Solo
Da Ji
Da Ji
Tenasion
Da Ji
Level 57
God Stats
13W - 11L
1,180 SR
Queue Stats
281W - 299L
1,425 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,488 Elo+

VS

Team Averages
Level 121
1,577 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GDybbs
Ishtar
Level 157
God Stats
8W - 8L
1,205 SR
Queue Stats
219W - 216L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Misa2409
Heimdallr
Level 159
God Stats
26W - 20L
1,561 SR
Queue Stats
1,032W - 1,064L
1,453 Elo+
Solo
He Bo
He Bo
Volumeter
He Bo
Level 85
God Stats
5W - 3L
1,711 SR
Queue Stats
82W - 111L
1,445 Elo+
Solo
Ganesha
Ganesha
mighty2447
Ganesha
Level 140
God Stats
12W - 4L
1,908 SR
Queue Stats
145W - 147L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LightsOut88
Cernunnos
17
4 / 0 / 9
11,138
1,114
14,533
8,451
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 14
11,830
1,183
8,967
10,965
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 11
10,889
1,089
14,331
13,393
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 7
10,233
1,023
6,284
4,970
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Tenasion
Da Ji
16
5 / 1 / 6
10,942
1,094
9,751
6,846
3,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

271

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 3 / 2
9,259
926
8,244
11,759
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
GDybbs
Ishtar
15
0 / 3 / 2
9,318
932
9,030
11,423
5,885
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Misa2409
Heimdallr
15
1 / 2 / 1
9,573
957
9,488
8,607
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Volumeter
He Bo
15
1 / 6 / 1
9,276
928
8,061
11,277
4,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
mighty2447
Ganesha
16
0 / 3 / 2
11,058
1,106
4,815
15,261
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
17
Kills
2
2
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
L
Ishtar
GDybbs
Ishtar
0
3
2
0.33
W
Cernunnos
LightsOut88
Cernunnos
4
0
9
8.5
L
Heimdallr
Misa2409
Heimdallr
1
2
1
0.75
W
2
0
14
9
W
4
0
11
9.5
W
2
1
7
5.5
W
Da Ji
Tenasion
Da Ji
5
1
6
8
L
He Bo
Volumeter
He Bo
1
6
1
0.25
L
Ganesha
mighty2447
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,866
Damage
39,638
44,625
Taken
58,327
28,192
Mitigated
42,699
19,768
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,244
678
0
1,929
11,759
7,671
0
5,606
6,153
23,997
0
L
Ishtar
GDybbs
Ishtar
9,030
3,928
0
0
11,423
5,885
0
5,364
6,059
0
34,450
W
Cernunnos
LightsOut88
Cernunnos
14,533
7,824
0
3,689
8,451
4,241
0
4,355
4,096
0
42,810
L
Heimdallr
Misa2409
Heimdallr
9,488
4,728
0
1,763
8,607
4,155
0
5,926
2,681
0
28,653
W
8,967
344
2,249
4,823
10,965
12,808
0
3,444
7,521
16,509
0
W
14,331
713
1,994
6,524
13,393
5,775
0
7,968
5,425
37,070
0
W
6,284
1,435
0
447
4,970
1,953
0
2,381
2,589
28,373
0
W
Da Ji
Tenasion
Da Ji
9,751
2,156
0
42
6,846
3,415
0
2,972
3,874
0
20,572
L
He Bo
Volumeter
He Bo
8,061
356
0
0
11,277
4,848
0
5,867
5,410
17,143
0
L
Ganesha
mighty2447
Ganesha
4,815
358
51
2,208
15,261
20,140
0
6,819
8,442
24,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
48,484
208
Minions Killed
201
13
Camps Cleared
5
1,074,113
Distance Traveled
859,441
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,259
926
60
6
1
150,591
2
L
Ishtar
9,318
932
54
5
2
183,764
1
W
Cernunnos
11,138
1,114
69
7
1
184,648
1
L
Heimdallr
9,573
957
62
6
1
164,116
1
W
Terra
11,830
1,183
15
2
0
223,855
1
W
Chang'e
10,889
1,089
48
5
2
261,193
1
W
Chronos
10,233
1,023
57
6
2
178,026
0
W
Da Ji
10,942
1,094
19
2
8
226,391
0
L
He Bo
9,276
928
19
2
1
168,611
0
L
Ganesha
11,058
1,106
6
1
0
192,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role