Player Matchup

Zeus
Zeus
Animus-Prophet
Zeus
Level 121
God Stats
7W - 4L
1,468 SR
Queue Stats
128W - 81L
1,602 Elo+
Party 1
Ishtar
Ishtar
Animus_assassin
Ishtar
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,887 Elo+
Party 1
Shiva
Shiva
falance45099
Shiva
Level 85
God Stats
2W - 0L
1,231 SR
Queue Stats
287W - 310L
1,541 Elo+
Solo
Team Averages
Level 78
1,400 SR
1,677 Elo+

VS

Team Averages
Level 73
1,515 SR
1,436 Elo+
Neith
Neith
BatmanRo
Neith
Level 148
God Stats
308W - 402L
1,418 SR
Queue Stats
308W - 407L
1,297 Elo+
Solo
Hun Batz
Hun Batz
Cynical CF
Hun Batz
Level 29
God Stats
5W - 2L
1,821 SR
Queue Stats
90W - 74L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
ToofToofies
Sylvanus
Level 43
God Stats
1W - 4L
1,307 SR
Queue Stats
145W - 122L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,966
735
36,141
16,227
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 6 / 8
12,197
642
12,211
20,403
9,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 8
14,377
757
19,480
25,611
35,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
17
6 / 4 / 4
13,235
697
20,083
25,773
15,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Cynical CF
Hun Batz
16
2 / 7 / 8
11,730
617
18,354
24,251
14,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ToofToofies
Sylvanus
18
3 / 3 / 8
13,377
704
11,239
29,510
47,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
11
11
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
1
6
8
0.83
L
Neith
BatmanRo
Neith
6
4
4
2
L
Hun Batz
Cynical CF
Hun Batz
2
7
8
0.86
L
Sylvanus
ToofToofies
Sylvanus
3
3
8
2.33
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,832
Damage
49,676
62,241
Taken
79,534
51,564
Mitigated
76,546
15,668
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,141
1,702
288
2,832
16,227
6,411
1,197
2,125
14,102
66,852
0
W
12,211
6,111
237
5,384
20,403
9,180
1,125
4,507
15,896
0
51,707
L
Neith
BatmanRo
Neith
20,083
9,056
0
3,166
25,773
15,074
1,110
12,579
13,194
165
68,111
L
Hun Batz
Cynical CF
Hun Batz
18,354
3,892
222
2,642
24,251
14,041
529
10,868
13,383
0
48,040
L
Sylvanus
ToofToofies
Sylvanus
11,239
4,045
5,776
11,729
29,510
47,431
168
13,126
16,384
24,126
0
W
19,480
2,899
2,338
4,589
25,611
35,973
476
5,737
19,874
0
71,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
38,342
252
Minions Killed
186
11
Camps Cleared
7
1,026,517
Distance Traveled
941,454
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,966
735
75
4
3
345,628
3
W
Ishtar
12,197
642
74
4
2
300,313
0
L
Neith
13,235
697
85
4
3
297,168
5
L
Hun Batz
11,730
617
80
4
3
344,383
0
L
Sylvanus
13,377
704
21
1
1
299,903
0
W
Shiva
14,377
757
103
5
6
380,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role