Player Matchup

Anubis
Anubis
BluntTime
Anubis
Level 124
God Stats
48W - 36L
1,583 SR
Queue Stats
70W - 52L
1,572 Elo+
Party 1
Ares
Ares
Cptn Fragile
Ares
Level 136
God Stats
2W - 2L
1,801 SR
Queue Stats
242W - 248L
1,499 Elo+
Solo
Chiron
Chiron
Nxkki
Chiron
Level 150
God Stats
11W - 11L
1,531 SR
Queue Stats
93W - 75L
1,575 Elo+
Party 1
Agni
Agni
luisplayer890
Agni
Level 119
God Stats
10W - 7L
1,759 SR
Queue Stats
37W - 29L
1,619 Elo+
Solo
Mulan
Mulan
xxBipolar GIRxx
Mulan
Level 146
God Stats
14W - 22L
1,379 SR
Queue Stats
177W - 187L
1,529 Elo+
Solo
Team Averages
Level 135
1,611 SR
1,559 Elo+

VS

Team Averages
Level 83
1,619 SR
1,598 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrRob18
Ah Muzen Cab
Level 120
God Stats
13W - 3L
1,732 SR
Queue Stats
158W - 110L
1,656 Elo+
Party 2
Terra
Terra
Misousci
Terra
Level 62
God Stats
4W - 6L
1,556 SR
Queue Stats
256W - 258L
1,476 Elo+
Solo
Sol
Sol
PruneMan
Sol
Level 62
God Stats
5W - 0L
1,944 SR
Queue Stats
169W - 112L
1,645 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zach-Djinn
Cu Chulainn
Level 66
God Stats
1W - 1L
1,514 SR
Queue Stats
76W - 70L
1,555 Elo+
Solo
King Arthur
King Arthur
drpat
King Arthur
Level 104
God Stats
11W - 24L
1,348 SR
Queue Stats
345W - 286L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BluntTime
Anubis
15
1 / 8 / 4
8,901
685
8,350
14,912
7,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 0 / 5
9,766
751
5,533
13,455
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Nxkki
Chiron
16
0 / 2 / 4
9,166
705
6,163
11,805
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 3 / 2
10,120
778
15,908
9,383
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 8
9,698
746
13,490
15,079
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrRob18
Ah Muzen Cab
16
2 / 4 / 7
9,433
726
12,878
13,151
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Misousci
Terra
17
2 / 3 / 5
9,534
733
11,225
12,988
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 0 / 3
9,880
760
10,471
14,003
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Zach-Djinn
Cu Chulainn
16
2 / 2 / 5
9,207
708
7,862
10,512
8,829
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
drpat
King Arthur
17
5 / 3 / 5
10,168
782
10,228
20,498
19,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
12
Kills
14
14
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
BluntTime
Anubis
1
8
4
0.38
L
1
0
5
3.5
W
Ah Muzen Cab
DrRob18
Ah Muzen Cab
2
4
7
1.38
W
Terra
Misousci
Terra
2
3
5
1.5
L
Chiron
Nxkki
Chiron
0
2
4
1
W
3
0
3
4.5
W
Cu Chulainn
Zach-Djinn
Cu Chulainn
2
2
5
2.25
W
King Arthur
drpat
King Arthur
5
3
5
2.5
L
7
3
2
2.67
L
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
52,664
64,634
Taken
71,152
46,947
Mitigated
48,197
15,046
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BluntTime
Anubis
8,350
714
0
3,161
14,912
7,179
1,051
4,613
10,053
30,633
0
L
5,533
270
0
1,752
13,455
16,315
205
5,336
7,951
21,471
0
W
Ah Muzen Cab
DrRob18
Ah Muzen Cab
12,878
4,151
0
2,493
13,151
5,794
474
7,731
5,169
0
41,125
W
Terra
Misousci
Terra
11,225
606
1,586
2,532
12,988
7,309
150
5,812
7,037
32,882
0
L
Chiron
Nxkki
Chiron
6,163
3,573
647
2,834
11,805
5,718
142
4,614
7,081
0
46,485
W
10,471
4,545
0
9,177
14,003
6,613
1,420
6,157
7,795
43,515
0
W
Cu Chulainn
Zach-Djinn
Cu Chulainn
7,862
1,164
0
670
10,512
8,829
6
2,521
7,596
2,257
29,683
W
King Arthur
drpat
King Arthur
10,228
1,174
0
2,438
20,498
19,652
0
7,570
12,345
0
35,434
L
15,908
924
201
1,028
9,383
4,044
0
2,977
6,213
40,251
0
L
13,490
1,534
0
5,423
15,079
13,691
281
3,509
11,218
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,651
Gold Earned
48,222
286
Minions Killed
296
0
Camps Cleared
0
1,238,869
Distance Traveled
1,355,792
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,901
685
49
4
0
204,521
5
L
Ares
9,766
751
39
3
0
285,958
8
W
Ah Muzen Cab
9,433
726
61
5
0
279,229
4
W
Terra
9,534
733
57
4
0
270,444
3
L
Chiron
9,166
705
110
8
0
252,861
3
W
Sol
9,880
760
76
6
0
282,746
1
W
Cu Chulainn
9,207
708
44
3
0
257,666
4
W
King Arthur
10,168
782
58
4
0
265,707
4
L
Agni
10,120
778
49
4
0
231,862
1
L
Mulan
9,698
746
39
3
0
263,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role