Player Matchup

Ishtar
Ishtar
CloudedOni
Ishtar
Level 120
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 11L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
Loves2Spwg
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,643 Elo+
Party 2
Sol
Sol
fizzydearest
Sol
Level 76
God Stats
0W - 1L
1,827 SR
Queue Stats
9W - 17L
1,442 Elo+
Party 2
Team Averages
Level 118
1,619 SR
1,565 Elo+

VS

Team Averages
Level 64
1,706 SR
1,991 Elo+
Bellona
Bellona
MajesticBaby204
Bellona
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 0L
2,096 Elo+
Party 1
Merlin
Merlin
SabbbyCat
Merlin
Level 160
God Stats
7W - 1L
1,938 SR
Queue Stats
155W - 60L
1,888 Elo+
Party 1
Thor
Thor
iplayfordalolz
Thor
Level 21
God Stats
2W - 0L
1,681 SR
Queue Stats
17W - 0L
1,990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CloudedOni
Ishtar
12
2 / 2 / 2
8,114
624
8,963
9,373
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Loves2Spwg
Amaterasu
12
2 / 3 / 2
8,352
642
11,019
20,128
18,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 3
7,300
562
4,846
10,892
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,348
719
11,272
15,847
20,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SabbbyCat
Merlin
15
3 / 0 / 5
9,565
736
12,013
5,679
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
8,394
646
11,287
10,223
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CloudedOni
Ishtar
2
2
2
1.5
L
Amaterasu
Loves2Spwg
Amaterasu
2
3
2
1
W
4
2
4
3
W
Merlin
SabbbyCat
Merlin
3
0
5
5.5
L
0
4
3
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
34,572
40,393
Taken
31,749
26,800
Mitigated
28,206
12,896
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CloudedOni
Ishtar
8,963
5,502
0
2,011
9,373
3,675
0
2,827
6,546
0
22,486
L
Amaterasu
Loves2Spwg
Amaterasu
11,019
4,973
270
7,788
20,128
18,139
0
6,489
13,639
0
26,529
W
11,272
4,412
323
5,699
15,847
20,629
486
2,139
13,708
0
26,487
W
Merlin
SabbbyCat
Merlin
12,013
743
0
1,124
5,679
2,464
991
1,326
4,353
50,952
0
L
4,846
777
0
2,827
10,892
4,986
0
2,819
8,073
18,101
1,466
W
11,287
2,511
0
326
10,223
5,113
158
1,695
8,528
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
27,307
106
Minions Killed
142
2
Camps Cleared
9
729,495
Distance Traveled
774,040
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,114
624
42
3
1
225,340
6
L
Amaterasu
8,352
642
35
3
1
276,013
3
W
Bellona
9,348
719
27
2
3
273,023
4
W
Merlin
9,565
736
100
8
3
237,494
4
L
Sol
7,300
562
29
2
0
228,142
1
W
Thor
8,394
646
15
1
3
263,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role