Player Matchup

Cernunnos
Cernunnos
IkeRadz
Cernunnos
Level 129
God Stats
3W - 2L
1,677 SR
Queue Stats
128W - 85L
1,650 Elo+
Party 2
Janus
Janus
PlaguedCat
Janus
Level 156
God Stats
4W - 4L
1,536 SR
Queue Stats
294W - 170L
1,674 Elo+
Party 2
Atlas
Atlas
Semipacifist
Atlas
Level 129
God Stats
10W - 6L
1,891 SR
Queue Stats
274W - 172L
1,682 Elo+
Party 2
Team Averages
Level 138
1,701 SR
1,669 Elo+

VS

Team Averages
Level 148
1,483 SR
1,611 Elo+
Pele
Pele
DIEnamicDYnasty
Pele
Level 160
God Stats
4W - 0L
1,595 SR
Queue Stats
29W - 24L
1,601 Elo+
Party 1
Nox
Nox
FrequencyDQuaid
Nox
Level 129
God Stats
2W - 1L
1,258 SR
Queue Stats
75W - 65L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
TheVandal920
Gilgamesh
Level 154
God Stats
6W - 6L
1,595 SR
Queue Stats
73W - 58L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IkeRadz
Cernunnos
11
1 / 4 / 2
7,383
615
8,024
9,692
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
13
2 / 3 / 1
8,252
688
8,805
7,964
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
8,226
686
4,120
10,994
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,671
723
9,929
8,888
3,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 0 / 5
8,857
738
7,118
5,467
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheVandal920
Gilgamesh
12
2 / 2 / 7
8,403
700
9,988
13,192
9,324
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
4
0
5
6.5
L
Cernunnos
IkeRadz
Cernunnos
1
4
2
0.5
L
Janus
2
3
1
0.83
L
0
2
3
0.75
W
Gilgamesh
TheVandal920
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
27,035
28,650
Taken
27,547
18,972
Mitigated
15,318
5,188
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,929
1,410
0
2,174
8,888
3,620
785
4,137
4,533
0
34,632
W
7,118
224
0
932
5,467
2,374
862
3,007
2,302
30,574
0
L
Cernunnos
IkeRadz
Cernunnos
8,024
3,663
0
1,332
9,692
4,011
0
2,176
7,516
0
16,512
L
Janus
8,805
178
0
500
7,964
3,174
0
1,414
6,550
49,989
0
L
4,120
1,006
0
3,356
10,994
11,787
0
3,657
7,337
7,556
0
W
Gilgamesh
TheVandal920
Gilgamesh
9,988
2,449
404
1,383
13,192
9,324
0
5,503
7,389
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
25,931
141
Minions Killed
150
5
Camps Cleared
7
643,560
Distance Traveled
721,209
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,671
723
67
6
3
246,690
1
W
Nox
8,857
738
52
4
1
247,868
4
L
Cernunnos
7,383
615
24
2
1
213,958
4
L
Janus
8,252
688
110
9
4
235,266
3
L
Atlas
8,226
686
7
1
0
194,336
4
W
Gilgamesh
8,403
700
31
3
3
226,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role