Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 158
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,525 SR
1,349 Elo+
Medusa
Medusa
Penadillo
Medusa
Level 58
God Stats
0W - 2L
1,735 SR
Queue Stats
10W - 12L
1,394 Elo+
Party 2
Geb
Geb
TutsZaza
Geb
Level 25
God Stats
0W - 4L
1,415 SR
Queue Stats
15W - 32L
1,316 Elo+
Party 2
Poseidon
Poseidon
pança
Poseidon
Level 120
God Stats
0W - 2L
1,424 SR
Queue Stats
17W - 37L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 0 / 6
4,984
997
4,050
1,220
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
9
4 / 0 / 2
4,896
979
5,254
3,304
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
8
3 / 1 / 3
4,619
924
2,241
2,977
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Penadillo
Medusa
5
0 / 3 / 0
3,546
709
1,260
3,950
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
3,915
783
1,504
5,886
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
pança
Poseidon
7
1 / 3 / 0
3,983
797
1,823
3,229
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
W
Arachne
 
Arachne
4
0
2
5
W
Neith
 
Neith
3
1
3
4.5
L
Medusa
Penadillo
Medusa
0
3
0
0
L
0
3
1
0.17
L
Poseidon
pança
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
4,587
7,501
Taken
13,065
3,458
Mitigated
5,381
1,641
Healing
1,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,050
173
0
30
1,220
422
34
173
1,047
10,073
0
W
Arachne
 
Arachne
5,254
3,390
0
1,275
3,304
1,791
130
2,320
984
0
12,480
W
Neith
 
Neith
2,241
530
0
336
2,977
1,245
602
1,156
1,821
0
10,780
L
Medusa
Penadillo
Medusa
1,260
824
0
401
3,950
1,447
0
686
3,224
0
4,615
L
1,504
226
0
509
5,886
2,956
0
2,341
3,319
3,969
0
L
Poseidon
pança
Poseidon
1,823
295
0
243
3,229
978
0
663
2,472
11,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,499
Gold Earned
11,444
60
Minions Killed
43
6
Camps Cleared
0
307,844
Distance Traveled
240,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,984
997
21
4
1
108,785
0
W
Arachne
4,896
979
16
3
4
114,152
3
W
Neith
4,619
924
23
5
1
84,907
1
L
Medusa
3,546
709
8
2
0
57,434
1
L
Geb
3,915
783
2
0
0
100,440
1
L
Poseidon
3,983
797
33
7
0
82,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role