Player Matchup

Olorun
Olorun
Admiral-Fatback
Olorun
Level 75
God Stats
2W - 4L
1,364 SR
Queue Stats
95W - 85L
1,407 Elo+
Solo
Fenrir
Fenrir
BigPapaBagel
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 2
Ymir
Ymir
EastAngle
Ymir
Level 26
God Stats
9W - 14L
1,179 SR
Queue Stats
48W - 79L
1,265 Elo+
Party 2
Osiris
Osiris
PaulyWalnuts200
Osiris
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 60L
1,532 Elo+
Solo
Zeus
Zeus
WHY DEJ
Zeus
Level 43
God Stats
13W - 19L
1,333 SR
Queue Stats
196W - 238L
1,281 Elo+
Party 2
Team Averages
Level 58
1,375 SR
1,367 Elo+

VS

Team Averages
Level 80
1,481 SR
1,412 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AvidTaxEvader
Horus
Level 120
God Stats
17W - 20L
1,531 SR
Queue Stats
434W - 472L
1,385 Elo+
Party 1
Bacchus
Bacchus
MMMan1656
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 1
Da Ji
Da Ji
NE0N7556
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 190L
1,385 Elo+
Party 1
Hera
Hera
PinkSprink6826
Hera
Level 53
God Stats
1W - 4L
1,376 SR
Queue Stats
163W - 187L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,125
548
8,137
9,088
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
7 / 2 / 3
7,179
552
5,966
9,076
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 2 / 8
6,249
481
1,791
10,164
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 2
7,746
596
1,619
5,434
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
WHY DEJ
Zeus
11
4 / 0 / 4
6,957
535
8,299
4,408
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 2 / 2
6,655
512
6,726
6,029
2,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 3 / 4
6,078
468
7,196
13,119
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MMMan1656
Bacchus
6
0 / 5 / 2
4,659
358
2,846
7,944
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
NE0N7556
Da Ji
8
1 / 3 / 0
5,464
420
2,018
8,728
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 0
5,299
408
2,669
6,067
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
8
8
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
2
2.5
W
3
4
5
1.38
L
2
3
4
1.33
W
Fenrir
7
2
3
4.25
W
Ymir
0
2
8
2
L
Bacchus
MMMan1656
Bacchus
0
5
2
0.2
L
Da Ji
NE0N7556
Da Ji
1
3
0
0.33
W
2
0
2
3
L
1
3
0
0.33
W
Zeus
WHY DEJ
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
21,455
38,170
Taken
41,887
19,753
Mitigated
20,961
11,907
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,726
3,026
0
1,628
6,029
2,243
360
1,650
4,379
0
34,166
W
8,137
3,923
103
3,416
9,088
3,377
3,581
1,263
7,689
37,717
5,278
L
7,196
3,735
1,394
3,151
13,119
6,669
33
7,188
5,931
0
30,902
W
Fenrir
5,966
1,277
0
2,599
9,076
3,656
0
1,105
7,811
0
33,777
W
Ymir
1,791
335
160
1,729
10,164
6,002
0
921
9,067
12,576
0
L
Bacchus
MMMan1656
Bacchus
2,846
0
0
0
7,944
6,598
0
4,206
3,572
10,838
0
L
Da Ji
NE0N7556
Da Ji
2,018
545
0
122
8,728
3,275
0
1,737
6,991
0
29,542
W
1,619
420
0
3,365
5,434
5,221
834
523
4,847
0
46,528
L
2,669
798
0
0
6,067
2,176
116
2,368
3,699
21,656
0
W
Zeus
WHY DEJ
Zeus
8,299
1,484
0
535
4,408
1,497
0
1,065
3,241
46,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
28,155
319
Minions Killed
201
0
Camps Cleared
0
1,241,015
Distance Traveled
1,092,734
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,655
512
56
4
0
161,824
3
W
Olorun
7,125
548
62
5
0
217,963
1
L
Horus
6,078
468
38
3
0
230,630
3
W
Fenrir
7,179
552
51
4
0
281,025
0
W
Ymir
6,249
481
21
2
0
252,405
4
L
Bacchus
4,659
358
23
2
0
249,136
1
L
Da Ji
5,464
420
51
4
0
245,506
0
W
Osiris
7,746
596
105
8
0
237,111
4
L
Hera
5,299
408
33
3
0
205,638
3
W
Zeus
6,957
535
80
6
0
252,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role