Player Matchup

Artio
Artio
OhThatsPhoUp
Artio
Level 144
God Stats
9W - 3L
1,618 SR
Queue Stats
776W - 381L
1,623 Elo+
Party 2
Skadi
Skadi
Turbinateline20
Skadi
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 92L
1,655 Elo+
Party 2
Yu Huang
Yu Huang
xLegacie
Yu Huang
Level 22
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,593 Elo+

VS

Team Averages
Level 78
1,716 SR
1,380 Elo+
Bacchus
Bacchus
Mr blue sky1264
Bacchus
Level 29
God Stats
10W - 6L
1,564 SR
Queue Stats
176W - 236L
1,308 Elo+
Party 1
Anubis
Anubis
UNSTABL3xpro
Anubis
Level 66
God Stats
7W - 5L
1,699 SR
Queue Stats
252W - 322L
1,305 Elo+
Party 1
Xbalanque
Xbalanque
trekitch10
Xbalanque
Level 140
God Stats
2W - 3L
1,884 SR
Queue Stats
93W - 110L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,348
835
6,075
12,733
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 2 / 4
8,146
815
14,713
10,144
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
xLegacie
Yu Huang
10
2 / 4 / 4
7,522
752
4,162
7,463
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,735
774
4,040
10,438
12,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
1 / 5 / 3
6,945
695
3,873
8,355
4,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
trekitch10
Xbalanque
12
3 / 2 / 2
7,668
767
16,862
10,189
4,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
7
7
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
2
1
6
5
W
5
2
4
3.5
L
Anubis
1
5
3
0.5
L
Xbalanque
trekitch10
Xbalanque
3
2
2
2
W
Yu Huang
xLegacie
Yu Huang
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
24,775
30,340
Taken
28,982
18,610
Mitigated
21,455
8,673
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,040
582
208
184
10,438
12,714
0
4,017
6,421
12,331
0
W
6,075
1,136
1,482
6,701
12,733
11,860
262
2,554
10,179
13,464
0
W
14,713
7,365
0
490
10,144
3,809
1,368
3,572
6,572
30
40,472
L
Anubis
3,873
58
0
2,076
8,355
4,450
144
2,660
5,695
17,531
0
L
Xbalanque
trekitch10
Xbalanque
16,862
8,120
0
1,698
10,189
4,291
0
4,119
6,070
0
38,970
W
Yu Huang
xLegacie
Yu Huang
4,162
511
0
0
7,463
2,941
0
2,270
5,193
14,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
22,348
107
Minions Killed
109
5
Camps Cleared
4
541,228
Distance Traveled
514,742
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,735
774
19
2
1
190,145
0
W
Artio
8,348
835
6
1
0
206,293
3
W
Skadi
8,146
815
68
7
4
176,244
3
L
Anubis
6,945
695
31
3
3
148,637
5
L
Xbalanque
7,668
767
59
6
0
175,960
0
W
Yu Huang
7,522
752
33
3
1
158,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role