Player Matchup

Janus
Janus
Ironhawkftw
Janus
Level 119
God Stats
0W - 1L
1,299 SR
Queue Stats
39W - 26L
1,628 Elo+
Party 2
Sobek
Sobek
LongLocks11
Sobek
Level 28
God Stats
10W - 8L
1,594 SR
Queue Stats
35W - 31L
1,712 Elo+
Party 2
Xbalanque
Xbalanque
Riptide29h
Xbalanque
Level 119
God Stats
3W - 2L
1,661 SR
Queue Stats
82W - 74L
1,589 Elo+
Party 2
Ratatoskr
Ratatoskr
Ultimmatum
Ratatoskr
Level 154
God Stats
0W - 1L
1,525 SR
Queue Stats
55W - 45L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
m00sejaw15
Gilgamesh
Level 22
God Stats
0W - 3L
1,371 SR
Queue Stats
33W - 37L
1,665 Elo+
Party 2
Team Averages
Level 88
1,490 SR
1,649 Elo+

VS

Team Averages
Level 98
1,606 SR
1,714 Elo+
Chiron
Chiron
Cobbler42
Chiron
Level 160
God Stats
3W - 1L
1,766 SR
Queue Stats
89W - 54L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
Ericduh
Cthulhu
Level 46
God Stats
27W - 14L
1,708 SR
Queue Stats
75W - 48L
1,627 Elo+
Party 3
Nike
Nike
GodOfTheAmish
Nike
Level 143
God Stats
1W - 1L
1,360 SR
Queue Stats
175W - 149L
1,585 Elo+
Party 3
Scylla
Scylla
ToothlessPuma
Scylla
Level 103
God Stats
1W - 0L
1,331 SR
Queue Stats
65W - 36L
1,722 Elo+
Party 1
Ishtar
Ishtar
peepoRun
Ishtar
Level 36
God Stats
1W - 0L
1,863 SR
Queue Stats
52W - 6L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,101
1,010
12,023
9,572
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 4
10,169
1,017
2,862
15,338
17,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Riptide29h
Xbalanque
16
1 / 4 / 2
9,707
971
17,323
14,705
6,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Ultimmatum
Ratatoskr
15
2 / 5 / 1
9,831
983
10,694
17,944
7,231
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
m00sejaw15
Gilgamesh
15
1 / 7 / 3
9,464
946
5,771
20,577
17,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

167

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cobbler42
Chiron
17
7 / 0 / 8
11,908
1,191
21,695
7,012
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Ericduh
Cthulhu
17
3 / 2 / 16
10,776
1,078
12,146
16,526
24,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 12
11,165
1,117
14,949
10,548
10,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 14
9,915
992
10,162
6,830
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
peepoRun
Ishtar
17
4 / 0 / 11
10,702
1,070
15,044
10,833
5,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
5
Kills
20
20
Deaths
5
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cobbler42
Chiron
7
0
8
11
W
Cthulhu
Ericduh
Cthulhu
3
2
16
5.5
W
5
1
12
11
L
1
2
3
1.25
L
0
2
4
1
L
Xbalanque
Riptide29h
Xbalanque
1
4
2
0.5
W
1
2
14
4
L
Ratatoskr
Ultimmatum
Ratatoskr
2
5
1
0.5
L
Gilgamesh
m00sejaw15
Gilgamesh
1
7
3
0.36
W
Ishtar
peepoRun
Ishtar
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,673
Damage
73,996
78,136
Taken
51,749
52,004
Mitigated
46,400
7,386
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cobbler42
Chiron
21,695
7,662
1,842
1,749
7,012
3,368
0
2,688
4,324
0
57,930
W
Cthulhu
Ericduh
Cthulhu
12,146
696
1,147
1,349
16,526
24,258
0
5,242
11,284
17,470
0
W
14,949
1,180
0
275
10,548
10,472
0
3,243
7,305
0
27,442
L
12,023
564
0
780
9,572
3,900
0
3,984
5,336
43,143
0
L
2,862
87
0
2,586
15,338
17,417
0
4,193
10,877
6,888
0
L
Xbalanque
Riptide29h
Xbalanque
17,323
9,476
0
1,199
14,705
6,173
0
3,165
11,288
0
33,311
W
10,162
291
0
276
6,830
3,046
0
973
5,857
21,029
0
L
Ratatoskr
Ultimmatum
Ratatoskr
10,694
1,607
0
2,554
17,944
7,231
0
4,669
13,108
0
33,482
L
Gilgamesh
m00sejaw15
Gilgamesh
5,771
1,230
0
267
20,577
17,283
0
5,009
15,219
0
15,767
W
Ishtar
peepoRun
Ishtar
15,044
10,967
0
964
10,833
5,256
0
2,739
8,094
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,272
Gold Earned
54,466
195
Minions Killed
221
6
Camps Cleared
9
1,067,536
Distance Traveled
1,045,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,908
1,191
100
10
1
202,163
0
W
Cthulhu
10,776
1,078
18
2
1
228,839
2
W
Nike
11,165
1,117
29
3
1
202,213
0
L
Janus
10,101
1,010
91
9
1
217,288
1
L
Sobek
10,169
1,017
17
2
0
199,621
0
L
Xbalanque
9,707
971
35
4
3
195,380
0
W
Scylla
9,915
992
34
3
1
201,377
0
L
Ratatoskr
9,831
983
39
4
1
252,430
1
L
Gilgamesh
9,464
946
13
1
1
202,817
2
W
Ishtar
10,702
1,070
40
4
5
211,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role