Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Djoud26
Baron Samedi
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
117W - 173L
1,353 Elo+
Solo
Atlas
Atlas
WayZIrequixo
Atlas
Level 35
God Stats
2W - 3L
1,598 SR
Queue Stats
9W - 26L
1,337 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,396 Elo+

VS

Team Averages
Level 96
1,279 SR
1,345 Elo+
Lancelot
Lancelot
LlamaFTWawesome
Lancelot
Level 73
God Stats
18W - 22L
1,416 SR
Queue Stats
62W - 90L
1,355 Elo+
Party 1
Jing Wei
Jing Wei
greenfly420
Jing Wei
Level 89
God Stats
1W - 0L
1,189 SR
Queue Stats
66W - 101L
1,394 Elo+
Party 1
Sol
Sol
hovajayy
Sol
Level 127
God Stats
4W - 4L
1,231 SR
Queue Stats
119W - 174L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 4 / 3
9,406
588
13,723
14,779
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Djoud26
Baron Samedi
13
2 / 4 / 3
9,256
579
11,413
17,615
10,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
10,374
648
7,920
17,260
23,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 1 / 4
9,790
612
17,286
16,127
10,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
greenfly420
Jing Wei
16
2 / 4 / 5
10,907
682
12,487
15,618
6,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 4
10,542
659
12,867
18,871
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
3
0.88
L
Baron Samedi
Djoud26
Baron Samedi
2
4
3
0.88
W
Lancelot
2
1
4
4
L
2
0
4
4
W
Jing Wei
greenfly420
Jing Wei
2
4
5
1.13
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
42,640
49,654
Taken
50,616
42,255
Mitigated
23,739
16,125
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,723
5,839
0
1,626
14,779
8,468
0
3,497
11,282
0
38,137
L
Baron Samedi
Djoud26
Baron Samedi
11,413
694
2,911
5,579
17,615
10,586
0
4,907
12,708
27,256
0
W
Lancelot
17,286
3,505
0
3,186
16,127
10,071
57
6,933
9,194
0
26,871
L
7,920
3,049
695
5,314
17,260
23,201
0
3,854
13,406
25,976
0
W
Jing Wei
greenfly420
Jing Wei
12,487
9,946
0
4,436
15,618
6,272
938
6,139
9,479
0
55,184
W
12,867
2,690
303
8,153
18,871
7,396
2,151
6,704
12,167
45,181
4,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
31,239
135
Minions Killed
162
4
Camps Cleared
7
790,413
Distance Traveled
977,405
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,406
588
71
4
3
239,761
0
L
Baron Samedi
9,256
579
40
3
1
275,603
2
W
Lancelot
9,790
612
22
1
0
340,601
1
L
Atlas
10,374
648
24
2
0
275,049
3
W
Jing Wei
10,907
682
88
6
2
316,086
4
W
Sol
10,542
659
52
3
5
320,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role