Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Caronthes
Cernunnos
Level 155
God Stats
2W - 5L
1,071 SR
Queue Stats
140W - 141L
1,445 Elo+
Party 2
Tiamat
Tiamat
SirWhite1999
Tiamat
Level 85
God Stats
70W - 54L
1,586 SR
Queue Stats
230W - 225L
1,520 Elo+
Solo
Ymir
Ymir
ommars15
Ymir
Level 108
God Stats
3W - 6L
1,307 SR
Queue Stats
279W - 297L
1,540 Elo+
Party 2
Team Averages
Level 117
1,393 SR
1,501 Elo+

VS

Team Averages
Level 113
1,533 SR
1,539 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ar4mis
Mercury
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
77W - 74L
1,516 Elo+
Party 1
Horus
Horus
LokiAtomic
Horus
Level 74
God Stats
1W - 3L
1,483 SR
Queue Stats
12W - 15L
1,590 Elo+
Party 3
Ishtar
Ishtar
XxKingpowellxX
Ishtar
Level 28
God Stats
1W - 3L
1,614 SR
Queue Stats
10W - 11L
1,643 Elo+
Party 3
Sobek
Sobek
wooppee
Sobek
Level 153
God Stats
1W - 1L
1,739 SR
Queue Stats
88W - 107L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 0 / 0
3,716
743
1,064
1,110
409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
 
Mercury
5
0 / 0 / 0
3,188
638
944
3,021
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Caronthes
Cernunnos
6
5 / 0 / 0
4,122
824
3,913
3,370
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
6
0 / 0 / 0
3,559
712
745
3,084
968
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
5
0 / 0 / 5
3,982
796
1,847
2,677
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
2,442
488
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ar4mis
Mercury
5
0 / 1 / 0
3,170
634
567
4,333
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
5
0 / 0 / 0
3,144
629
2,562
2,683
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 4 / 0
2,689
538
1,561
4,014
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
wooppee
Sobek
4
0 / 1 / 0
2,918
584
662
4,640
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
Mercury
 
Mercury
0
0
0
0
L
Vulcan
 
Vulcan
0
0
0
0
L
Mercury
Ar4mis
Mercury
0
1
0
0
W
Cernunnos
Caronthes
Cernunnos
5
0
0
5
L
Horus
0
0
0
0
W
Tiamat
0
0
0
0
L
0
4
0
0
W
Ymir
0
0
5
2.5
L
Sobek
wooppee
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,513
Damage
5,352
13,262
Taken
15,670
4,517
Mitigated
4,724
5,911
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,064
82
0
808
1,110
409
0
0
1,072
19,479
0
W
Mercury
 
Mercury
944
622
0
115
3,021
779
0
0
2,983
0
14,075
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Ar4mis
Mercury
567
182
0
500
4,333
1,108
0
1,022
3,311
0
13,768
W
Cernunnos
Caronthes
Cernunnos
3,913
1,822
0
1,863
3,370
942
0
238
3,132
0
22,451
L
Horus
2,562
983
72
1,204
2,683
1,478
0
787
1,896
0
12,294
W
Tiamat
745
283
0
1,730
3,084
968
0
0
2,804
16,215
0
L
1,561
1,170
0
80
4,014
627
0
888
3,126
0
6,470
W
Ymir
1,847
834
0
1,395
2,677
1,419
0
424
2,253
7,483
0
L
Sobek
wooppee
Sobek
662
131
218
1,657
4,640
1,511
0
959
3,681
5,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
14,363
165
Minions Killed
61
0
Camps Cleared
0
495,877
Distance Traveled
402,089
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,716
743
41
8
0
101,634
1
W
Mercury
3,188
638
39
8
0
125,366
2
L
Vulcan
2,442
488
0
0
0
7,931
0
L
Mercury
3,170
634
25
5
0
105,163
2
W
Cernunnos
4,122
824
39
8
0
88,873
1
L
Horus
3,144
629
17
3
0
116,282
2
W
Tiamat
3,559
712
40
8
0
88,256
2
L
Ishtar
2,689
538
14
3
0
83,114
0
W
Ymir
3,982
796
6
1
0
91,748
0
L
Sobek
2,918
584
5
1
0
89,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role