Player Matchup

Hades
Hades
Darth_Dioux
Hades
Level 158
God Stats
23W - 20L
1,589 SR
Queue Stats
80W - 100L
1,396 Elo+
Party 1
Da Ji
Da Ji
Ge_Lopez
Da Ji
Level 155
God Stats
7W - 7L
1,472 SR
Queue Stats
303W - 338L
1,504 Elo+
Solo
Jormungandr
Jormungandr
dubblub
Jormungandr
Level 118
God Stats
0W - 1L
1,669 SR
Queue Stats
13W - 16L
1,337 Elo+
Solo
Skadi
Skadi
jairingo1
Skadi
Level 149
God Stats
96W - 87L
1,571 SR
Queue Stats
183W - 209L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
xshotbot95x
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,549 Elo+
Solo
Team Averages
Level 121
1,560 SR
1,441 Elo+

VS

Team Averages
Level 69
1,470 SR
1,493 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NaturesL0ver
Ah Puch
Level 28
God Stats
7W - 9L
1,268 SR
Queue Stats
26W - 21L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
ProLapsBrad
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,793 Elo+
Solo
Kuzenbo
Kuzenbo
Sasuke Khan
Kuzenbo
Level 89
God Stats
2W - 1L
1,466 SR
Queue Stats
31W - 43L
1,389 Elo+
Solo
Nemesis
Nemesis
Shoots x
Nemesis
Level 66
God Stats
4W - 3L
1,615 SR
Queue Stats
342W - 392L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,463
716
14,819
21,285
14,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Ge_Lopez
Da Ji
16
2 / 6 / 3
10,245
640
11,497
20,809
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
dubblub
Jormungandr
18
4 / 1 / 1
12,054
753
17,698
22,958
29,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
jairingo1
Skadi
17
1 / 5 / 6
10,725
670
11,943
14,552
7,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xshotbot95x
Gilgamesh
17
0 / 1 / 7
11,121
695
11,149
17,267
15,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
3 / 1 / 6
12,146
759
19,627
13,603
6,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NaturesL0ver
Ah Puch
19
0 / 2 / 8
11,942
746
9,154
10,749
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ProLapsBrad
Zhong Kui
20
11 / 3 / 6
13,773
861
35,780
21,560
19,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Sasuke Khan
Kuzenbo
18
3 / 3 / 5
11,641
728
7,854
23,725
38,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Shoots x
Nemesis
18
3 / 1 / 12
11,839
740
8,238
15,004
11,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
10
Kills
20
20
Deaths
10
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
6
6
L
3
7
4
0.71
L
Da Ji
Ge_Lopez
Da Ji
2
6
3
0.58
W
Ah Puch
NaturesL0ver
Ah Puch
0
2
8
2
W
Zhong Kui
ProLapsBrad
Zhong Kui
11
3
6
4.67
W
Kuzenbo
Sasuke Khan
Kuzenbo
3
3
5
1.83
W
Nemesis
Shoots x
Nemesis
3
1
12
9
L
Jormungandr
dubblub
Jormungandr
4
1
1
4.5
L
Skadi
jairingo1
Skadi
1
5
6
0.8
L
Gilgamesh
xshotbot95x
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,106
Damage
80,653
96,871
Taken
84,641
77,843
Mitigated
83,232
21,338
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,627
11,441
0
6,428
13,603
6,772
5,609
7,812
5,791
0
61,694
L
14,819
1,481
936
5,340
21,285
14,982
16
11,543
9,742
48,609
0
L
Da Ji
Ge_Lopez
Da Ji
11,497
3,433
0
1,610
20,809
11,430
0
12,192
8,617
0
28,812
W
Ah Puch
NaturesL0ver
Ah Puch
9,154
34
260
4,229
10,749
5,895
1,749
4,466
6,283
43,224
0
W
Zhong Kui
ProLapsBrad
Zhong Kui
35,780
5,746
0
10,391
21,560
19,721
219
8,415
13,145
77,154
0
W
Kuzenbo
Sasuke Khan
Kuzenbo
7,854
2,329
529
3,959
23,725
38,957
756
6,198
17,527
25,477
0
W
Nemesis
Shoots x
Nemesis
8,238
4,049
0
1,398
15,004
11,887
72
5,626
9,378
0
38,126
L
Jormungandr
dubblub
Jormungandr
17,698
4,113
0
6,189
22,958
29,081
36
10,708
12,250
44,026
0
L
Skadi
jairingo1
Skadi
11,943
6,183
62
2,388
14,552
7,169
0
9,269
5,283
0
37,277
L
Gilgamesh
xshotbot95x
Gilgamesh
11,149
2,860
2,490
2,323
17,267
15,181
0
9,076
8,191
0
39,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,608
Gold Earned
61,341
289
Minions Killed
350
0
Camps Cleared
0
1,473,719
Distance Traveled
1,646,924
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,146
759
96
6
0
329,095
3
L
Hades
11,463
716
88
6
0
265,716
4
L
Da Ji
10,245
640
33
2
0
272,401
1
W
Ah Puch
11,942
746
92
6
0
317,991
2
W
Zhong Kui
13,773
861
96
6
0
315,583
1
W
Kuzenbo
11,641
728
15
1
0
302,276
1
W
Nemesis
11,839
740
51
3
0
381,979
0
L
Jormungandr
12,054
753
63
4
0
339,728
0
L
Skadi
10,725
670
59
4
0
245,090
0
L
Gilgamesh
11,121
695
46
3
0
350,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role