Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BlueKnight129
Apollo
Level 159
God Stats
6W - 9L
1,580 SR
Queue Stats
1,389W - 1,411L
1,454 Elo+
Party 1
Khepri
Khepri
sugamosis
Khepri
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 103L
1,392 Elo+
Party 1
Team Averages
Level 142
1,516 SR
1,469 Elo+

VS

Team Averages
Level 85
1,568 SR
1,479 Elo+
Ishtar
Ishtar
Bobberoni
Ishtar
Level 99
God Stats
5W - 9L
1,487 SR
Queue Stats
195W - 165L
1,520 Elo+
Solo
Lancelot
Lancelot
DD-destroyer999
Lancelot
Level 86
God Stats
0W - 1L
1,753 SR
Queue Stats
216W - 192L
1,438 Elo+
Party 3
Ymir
Ymir
Midnight Soul00
Ymir
Level 80
God Stats
26W - 14L
1,503 SR
Queue Stats
91W - 61L
1,515 Elo+
Party 2
King Arthur
King Arthur
XxEddie_LockexX
King Arthur
Level 69
God Stats
3W - 7L
1,451 SR
Queue Stats
92W - 96L
1,413 Elo+
Party 3
Eset
Eset
peachtoadstool1
Eset
Level 89
God Stats
28W - 16L
1,648 SR
Queue Stats
132W - 90L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 3
8,482
606
9,449
15,437
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
13
4 / 0 / 0
7,633
545
10,355
6,290
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
 
Chang'e
12
1 / 2 / 1
7,106
508
4,380
9,541
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 3 / 3
7,118
508
6,450
11,126
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
sugamosis
Khepri
9
0 / 1 / 3
6,066
433
4,722
9,949
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bobberoni
Ishtar
12
1 / 4 / 0
7,116
508
7,104
10,179
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
11
2 / 3 / 3
6,740
481
7,373
11,981
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 2
7,196
514
4,833
13,032
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
XxEddie_LockexX
King Arthur
12
0 / 2 / 0
7,055
504
5,138
12,236
8,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 3
7,938
567
8,185
8,537
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
3
3.75
W
Nu Wa
 
Nu Wa
4
0
0
4
W
Chang'e
 
Chang'e
1
2
1
0.75
W
2
3
3
1.17
L
Ishtar
Bobberoni
Ishtar
1
4
0
0.25
L
Lancelot
2
3
3
1.17
L
3
4
2
1
L
King Arthur
XxEddie_LockexX
King Arthur
0
2
0
0
L
2
1
3
3.5
W
Khepri
sugamosis
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
32,633
52,343
Taken
55,965
23,481
Mitigated
30,334
19,972
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,449
5,347
0
6,932
15,437
7,427
792
3,945
11,492
0
61,601
W
Nu Wa
 
Nu Wa
10,355
4,748
0
652
6,290
2,141
234
0
6,290
52,824
0
W
Chang'e
 
Chang'e
4,380
166
669
4,128
9,541
3,753
28
4,637
4,904
48,662
0
W
6,450
3,747
0
3,556
11,126
4,238
0
2,690
8,436
0
56,822
L
Ishtar
Bobberoni
Ishtar
7,104
4,490
0
3,749
10,179
3,819
784
2,010
8,169
0
61,173
L
Lancelot
7,373
2,822
0
0
11,981
4,896
0
2,358
9,515
0
42,615
L
4,833
1,160
0
2,248
13,032
9,673
0
3,713
9,185
21,330
2,070
L
King Arthur
XxEddie_LockexX
King Arthur
5,138
735
0
250
12,236
8,436
0
7,736
4,500
0
63,837
L
8,185
667
146
2,351
8,537
3,510
0
2,900
5,440
68,465
0
W
Khepri
sugamosis
Khepri
4,722
541
515
3,520
9,949
5,922
0
1,721
8,228
16,673
2,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
36,045
390
Minions Killed
447
0
Camps Cleared
0
1,355,710
Distance Traveled
1,351,472
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,482
606
104
7
0
298,934
0
W
Nu Wa
7,633
545
83
6
0
265,796
0
W
Chang'e
7,106
508
82
6
0
262,289
0
W
Apollo
7,118
508
93
7
0
253,088
5
L
Ishtar
7,116
508
102
7
0
233,474
1
L
Lancelot
6,740
481
62
4
0
336,154
1
L
Ymir
7,196
514
42
3
0
243,711
3
L
King Arthur
7,055
504
111
8
0
270,180
0
L
Eset
7,938
567
130
9
0
267,953
6
W
Khepri
6,066
433
28
2
0
275,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role