Player Matchup

Sun Wukong
Sun Wukong
GlassChipmunk
Sun Wukong
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Poseidon
Poseidon
NIGHTHAWK39
Poseidon
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 12L
1,520 Elo+
Party 1
Cupid
Cupid
ZaroOfficial
Cupid
Level 135
God Stats
3W - 1L
1,330 SR
Queue Stats
69W - 53L
1,634 Elo+
Party 1
Team Averages
Level 64
1,443 SR
1,551 Elo+

VS

Team Averages
Level 34
1,360 SR
1,376 Elo+
Achilles
Achilles
DonkyBalls
Achilles
Level 65
God Stats
10W - 14L
1,402 SR
Queue Stats
152W - 270L
1,282 Elo+
Party 2
Persephone
Persephone
lvillemarine69
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 2
Izanami
Izanami
svgchico
Izanami
Level 34
God Stats
2W - 4L
1,179 SR
Queue Stats
12W - 21L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GlassChipmunk
Sun Wukong
15
2 / 4 / 11
11,303
665
7,346
18,320
14,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
NIGHTHAWK39
Poseidon
17
5 / 6 / 11
13,057
768
13,965
11,944
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 0 / 7
14,625
860
27,340
15,964
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonkyBalls
Achilles
17
6 / 5 / 2
11,734
690
13,338
29,311
29,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
lvillemarine69
Persephone
17
1 / 5 / 4
11,218
660
16,827
15,255
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
svgchico
Izanami
14
3 / 10 / 2
10,406
612
10,466
16,291
7,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
10
10
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
DonkyBalls
Achilles
6
5
2
1.4
W
Sun Wukong
GlassChipmunk
Sun Wukong
2
4
11
1.88
W
Poseidon
NIGHTHAWK39
Poseidon
5
6
11
1.75
W
13
0
7
16.5
L
Persephone
lvillemarine69
Persephone
1
5
4
0.6
L
Izanami
svgchico
Izanami
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
40,631
46,228
Taken
60,857
26,413
Mitigated
43,475
12,001
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DonkyBalls
Achilles
13,338
3,650
87
3,243
29,311
29,437
0
6,678
22,633
1,254
30,241
W
Sun Wukong
GlassChipmunk
Sun Wukong
7,346
1,800
0
2,263
18,320
14,373
0
7,037
11,283
0
16,529
W
Poseidon
NIGHTHAWK39
Poseidon
13,965
1,574
0
565
11,944
4,245
49
4,651
7,293
48,397
0
W
27,340
19,599
1,318
7,855
15,964
7,795
2,789
5,914
10,050
0
82,547
L
Persephone
lvillemarine69
Persephone
16,827
1,557
0
4,678
15,255
6,849
0
3,482
11,768
58,779
0
L
Izanami
svgchico
Izanami
10,466
6,403
0
614
16,291
7,189
420
4,924
11,367
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
33,358
204
Minions Killed
171
9
Camps Cleared
6
979,464
Distance Traveled
813,062
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,734
690
32
2
2
312,514
0
W
Sun Wukong
11,303
665
15
1
1
334,722
0
W
Poseidon
13,057
768
67
4
5
302,494
3
W
Cupid
14,625
860
122
7
3
342,248
2
L
Persephone
11,218
660
91
5
1
277,699
1
L
Izanami
10,406
612
48
3
3
222,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role