Player Matchup

Ares
Ares
Chaotic011
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,484 Elo+
Party 1
Charybdis
Charybdis
Godsdisciple
Charybdis
Level 89
God Stats
4W - 3L
1,276 SR
Queue Stats
83W - 94L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nikanaru05
Morgan Le Fay
Level 107
God Stats
3W - 6L
1,264 SR
Queue Stats
149W - 153L
1,461 Elo+
Solo
Poseidon
Poseidon
hack_n_slash10
Poseidon
Level 104
God Stats
0W - 4L
1,116 SR
Queue Stats
131W - 147L
1,459 Elo+
Party 1
Kali
Kali
iAmDisrepectful
Kali
Level 106
God Stats
1W - 1L
1,724 SR
Queue Stats
231W - 253L
1,488 Elo+
Party 3
Team Averages
Level 94
1,376 SR
1,468 Elo+

VS

Team Averages
Level 117
1,509 SR
1,486 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CrazyNative1314
Atlas
Level 49
God Stats
12W - 13L
1,585 SR
Queue Stats
528W - 596L
1,495 Elo+
Solo
Odin
Odin
darker008
Odin
Level 121
God Stats
8W - 4L
1,462 SR
Queue Stats
257W - 247L
1,500 Elo+
Party 2
Geb
Geb
queentortuga
Geb
Level 157
God Stats
13W - 6L
1,501 SR
Queue Stats
174W - 189L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
9,937
710
13,211
18,443
23,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Godsdisciple
Charybdis
19
5 / 4 / 7
11,260
804
16,147
16,308
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Nikanaru05
Morgan Le Fay
16
2 / 6 / 7
9,403
672
21,131
15,016
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
18
4 / 6 / 2
10,010
715
11,424
14,363
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,596
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
12 / 4 / 3
13,107
936
20,453
19,658
14,010
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
 
Cerberus
18
3 / 2 / 8
10,728
766
5,055
16,129
17,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 14
10,397
743
11,227
22,191
18,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
2 / 3 / 13
10,797
771
11,390
13,810
7,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 12
10,596
757
11,500
16,255
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
14
Kills
20
20
Deaths
14
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
4
3
3.38
W
Cerberus
 
Cerberus
3
2
8
3.5
L
3
4
9
1.88
W
2
3
14
3
L
Charybdis
Godsdisciple
Charybdis
5
4
7
2.13
L
Morgan Le Fay
Nikanaru05
Morgan Le Fay
2
6
7
0.92
W
Odin
2
3
13
2.83
L
Poseidon
4
6
2
0.83
L
0
0
0
0
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,913
Damage
59,625
64,130
Taken
88,043
49,772
Mitigated
77,866
13,406
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,453
7,229
1,594
3,349
19,658
14,010
2,862
9,802
9,856
0
48,279
W
Cerberus
 
Cerberus
5,055
386
5,769
5,221
16,129
17,437
850
11,368
4,761
10,602
0
L
13,211
1,135
649
1,807
18,443
23,571
0
7,404
11,039
14,746
0
W
11,227
3,486
1,126
5,398
22,191
18,274
779
11,221
10,970
26,486
0
L
Charybdis
Godsdisciple
Charybdis
16,147
6,498
1,296
4,689
16,308
9,799
0
7,249
9,059
0
35,607
L
Morgan Le Fay
Nikanaru05
Morgan Le Fay
21,131
5,061
149
2,537
15,016
8,190
0
7,260
7,756
36,053
0
W
Odin
11,390
2,850
3,112
1,894
13,810
7,960
1,579
7,547
6,263
0
22,466
L
Poseidon
11,424
972
644
1,635
14,363
8,212
403
5,869
8,494
31,432
0
L
0
0
0
0
0
0
0
0
0
0
0
W
11,500
405
2,679
3,212
16,255
20,185
959
5,828
10,427
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
55,625
135
Minions Killed
168
0
Camps Cleared
0
974,894
Distance Traveled
1,397,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,107
936
76
5
0
261,098
0
W
Cerberus
10,728
766
25
2
0
282,766
0
L
Ares
9,937
710
1
0
0
271,757
0
W
Atlas
10,397
743
21
2
0
253,006
0
L
Charybdis
11,260
804
56
4
0
233,996
0
L
Morgan Le Fay
9,403
672
28
2
0
223,746
1
W
Odin
10,797
771
27
2
0
307,911
0
L
Poseidon
10,010
715
50
4
0
245,395
0
L
Kali
3,596
257
0
0
0
0
0
W
Geb
10,596
757
19
1
0
292,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role