Player Matchup

Agni
Agni
DiscordPlate
Agni
Level 125
God Stats
19W - 22L
1,429 SR
Queue Stats
320W - 317L
1,476 Elo+
Solo
Arachne
Arachne
Marcuhs-_-
Arachne
Level 109
God Stats
2W - 1L
1,614 SR
Queue Stats
29W - 21L
1,614 Elo+
Party 1
Cabrakan
Cabrakan
jpqew
Cabrakan
Level 126
God Stats
2W - 0L
1,808 SR
Queue Stats
81W - 75L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
macncheesedood
Hou Yi
Level 103
God Stats
1W - 0L
1,718 SR
Queue Stats
21W - 22L
1,551 Elo+
Party 1
Shiva
Shiva
tuckcubfan
Shiva
Level 105
God Stats
2W - 1L
1,987 SR
Queue Stats
31W - 23L
1,562 Elo+
Party 1
Team Averages
Level 114
1,711 SR
1,556 Elo+

VS

Team Averages
Level 120
1,500 SR
1,542 Elo+
Sobek
Sobek
FireGurt
Sobek
Level 105
God Stats
5W - 4L
1,632 SR
Queue Stats
119W - 123L
1,608 Elo+
Solo
Pele
Pele
IceMark-
Pele
Level 66
God Stats
20W - 18L
1,576 SR
Queue Stats
98W - 99L
1,543 Elo+
Solo
Xbalanque
Xbalanque
The-Ashen-Raven
Xbalanque
Level 112
God Stats
87W - 82L
1,585 SR
Queue Stats
660W - 698L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
iBust Medullas
Sun Wukong
Level 157
God Stats
1W - 5L
1,390 SR
Queue Stats
224W - 232L
1,465 Elo+
Solo
Merlin
Merlin
trell2033
Merlin
Level 158
God Stats
1W - 2L
1,317 SR
Queue Stats
170W - 164L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,196
1,239
5,341
4,074
2,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Marcuhs-_-
Arachne
11
0 / 0 / 3
5,608
1,122
879
2,079
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jpqew
Cabrakan
11
1 / 0 / 5
6,436
1,287
2,331
5,101
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 5
5,932
1,186
1,490
2,660
1,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
3 / 0 / 3
6,494
1,299
8,208
7,049
4,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

386

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FireGurt
Sobek
10
0 / 1 / 0
5,216
1,043
467
1,670
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
10
1 / 0 / 0
5,824
1,165
4,503
4,692
1,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
The-Ashen-Raven
Xbalanque
10
0 / 0 / 1
5,676
1,135
4,937
1,955
764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
iBust Medullas
Sun Wukong
10
0 / 4 / 1
5,647
1,129
3,209
6,843
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
trell2033
Merlin
10
0 / 2 / 0
5,606
1,121
5,372
4,652
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
1
1
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Sobek
FireGurt
Sobek
0
1
0
0
L
Pele
1
0
0
1
W
Arachne
Marcuhs-_-
Arachne
0
0
3
1.5
L
Xbalanque
The-Ashen-Raven
Xbalanque
0
0
1
0.5
L
Sun Wukong
iBust Medullas
Sun Wukong
0
4
1
0.13
W
Cabrakan
jpqew
Cabrakan
1
0
5
3.5
W
1
0
5
3.5
L
Merlin
trell2033
Merlin
0
2
0
0
W
Shiva
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
18,488
20,963
Taken
19,812
15,415
Mitigated
9,385
7,235
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
538
0
448
4,074
2,207
0
1,050
2,982
16,531
0
L
Sobek
FireGurt
Sobek
467
0
0
309
1,670
871
0
571
1,063
1,390
0
L
Pele
4,503
565
0
685
4,692
1,758
0
1,775
2,836
0
11,764
W
Arachne
Marcuhs-_-
Arachne
879
654
0
160
2,079
1,279
0
443
1,592
0
5,360
L
Xbalanque
The-Ashen-Raven
Xbalanque
4,937
1,892
0
93
1,955
764
0
592
1,319
0
17,361
L
Sun Wukong
iBust Medullas
Sun Wukong
3,209
238
0
612
6,843
4,278
0
3,046
3,676
0
9,957
W
Cabrakan
jpqew
Cabrakan
2,331
436
0
2,648
5,101
5,803
0
1,358
3,668
9,241
0
W
1,490
877
0
860
2,660
1,222
0
1,305
1,317
0
17,359
L
Merlin
trell2033
Merlin
5,372
261
0
0
4,652
1,714
0
1,253
3,152
20,961
0
W
Shiva
8,208
1,008
1,064
2,055
7,049
4,904
0
1,683
5,190
94
11,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
27,969
100
Minions Killed
126
3
Camps Cleared
3
531,554
Distance Traveled
422,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,196
1,239
32
6
0
101,731
0
L
Sobek
5,216
1,043
3
1
0
18,781
0
L
Pele
5,824
1,165
25
5
0
117,930
0
W
Arachne
5,608
1,122
17
3
1
107,678
0
L
Xbalanque
5,676
1,135
42
8
3
104,680
1
L
Sun Wukong
5,647
1,129
22
4
0
86,700
1
W
Cabrakan
6,436
1,287
14
3
1
106,515
0
W
Hou Yi
5,932
1,186
23
5
1
103,280
0
L
Merlin
5,606
1,121
34
7
0
94,551
1
W
Shiva
6,494
1,299
14
3
0
112,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role