Player Matchup

Hades
Hades
AfricaXVII
Hades
Level 122
God Stats
32W - 20L
1,665 SR
Queue Stats
175W - 226L
1,530 Elo+
Solo
Bacchus
Bacchus
BangBeaches
Bacchus
Level 92
God Stats
18W - 24L
1,380 SR
Queue Stats
53W - 79L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
SkyWarrior45
Cthulhu
Level 115
God Stats
4W - 12L
1,246 SR
Queue Stats
145W - 242L
1,403 Elo+
Party 1
Team Averages
Level 110
1,430 SR
1,433 Elo+

VS

Team Averages
Level 98
1,668 SR
1,580 Elo+
Ullr
Ullr
HugoStiglitzBT
Ullr
Level 91
God Stats
82W - 85L
1,588 SR
Queue Stats
233W - 189L
1,531 Elo+
Party 2
Eset
Eset
LehMeow
Eset
Level 126
God Stats
117W - 71L
1,692 SR
Queue Stats
131W - 96L
1,598 Elo+
Party 2
Hercules
Hercules
MastAstRangla
Hercules
Level 78
God Stats
84W - 39L
1,724 SR
Queue Stats
113W - 73L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
8 / 1 / 6
13,963
735
19,969
21,265
22,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
BangBeaches
Bacchus
17
3 / 6 / 11
12,736
670
16,461
24,771
35,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SkyWarrior45
Cthulhu
18
4 / 3 / 8
13,832
728
17,248
24,522
32,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
11,791
621
12,388
21,096
10,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
LehMeow
Eset
17
2 / 7 / 5
12,452
655
23,380
18,138
14,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
MastAstRangla
Hercules
17
2 / 5 / 7
11,976
630
11,600
30,868
31,193
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
9
10
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
8
1
6
11
W
Bacchus
BangBeaches
Bacchus
3
6
11
1.42
L
5
4
2
1.5
L
Eset
LehMeow
Eset
2
7
5
0.64
L
Hercules
MastAstRangla
Hercules
2
5
7
1.1
W
Cthulhu
SkyWarrior45
Cthulhu
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
47,368
70,558
Taken
70,102
90,249
Mitigated
56,263
20,939
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
19,969
666
2,357
9,040
21,265
22,358
1,319
7,727
13,538
76,940
0
W
Bacchus
BangBeaches
Bacchus
16,461
1,659
1,562
1,573
24,771
35,629
795
7,741
17,030
38,601
0
L
12,388
6,500
0
2,438
21,096
10,903
916
16,103
4,993
0
41,617
L
Eset
LehMeow
Eset
23,380
3,553
2,026
3,377
18,138
14,167
174
15,631
2,507
66,635
0
L
Hercules
MastAstRangla
Hercules
11,600
4,082
0
7,415
30,868
31,193
520
22,439
8,429
0
30,435
W
Cthulhu
SkyWarrior45
Cthulhu
17,248
1,355
3,035
3,372
24,522
32,262
373
8,777
15,745
44,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
36,219
202
Minions Killed
188
10
Camps Cleared
6
1,008,487
Distance Traveled
924,042
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,963
735
118
6
7
333,622
1
W
Bacchus
12,736
670
40
2
1
331,934
0
L
Ullr
11,791
621
59
3
3
317,206
4
L
Eset
12,452
655
90
5
1
276,069
0
L
Hercules
11,976
630
39
2
2
330,767
3
W
Cthulhu
13,832
728
44
2
2
342,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role