Player Matchup

Tyr
Tyr
CantBeStawped
Tyr
Level 94
God Stats
8W - 9L
1,421 SR
Queue Stats
253W - 206L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
J3wBacca40
Zhong Kui
Level 99
God Stats
11W - 18L
1,373 SR
Queue Stats
256W - 230L
1,400 Elo+
Party 2
Bastet
Bastet
LIQUIDxOCELOT94
Bastet
Level 108
God Stats
53W - 32L
1,474 SR
Queue Stats
286W - 275L
1,396 Elo+
Party 2
Team Averages
Level 100
1,422 SR
1,441 Elo+

VS

Team Averages
Level 28
1,286 SR
1,230 Elo+
Ra
Ra
EH 2 Spritly
Ra
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo
Thoth
Thoth
NSB7x
Thoth
Level 16
God Stats
6W - 13L
1,164 SR
Queue Stats
6W - 16L
1,023 Elo+
Party 1
Medusa
Medusa
Yourmomsfiance
Medusa
Level 34
God Stats
4W - 11L
1,193 SR
Queue Stats
4W - 11L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,753
775
4,532
12,523
10,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
J3wBacca40
Zhong Kui
13
7 / 0 / 6
8,724
872
8,317
9,145
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 7
8,517
852
6,452
4,449
2,007
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,692
669
3,551
9,002
3,413
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
NSB7x
Thoth
10
0 / 3 / 1
6,242
624
5,618
4,408
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 1
6,069
607
4,197
8,192
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
1
5
0
0.2
W
Zhong Kui
J3wBacca40
Zhong Kui
7
0
6
10
W
6
0
7
9.5
L
Thoth
NSB7x
Thoth
0
3
1
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
13,366
26,117
Taken
21,602
19,794
Mitigated
8,325
5,924
Healing
1,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,532
378
183
1,668
12,523
10,383
871
3,632
8,891
0
24,477
L
3,551
690
178
794
9,002
3,413
0
3,955
5,047
15,121
0
W
Zhong Kui
J3wBacca40
Zhong Kui
8,317
780
586
2,675
9,145
7,404
1,275
3,989
5,156
26,860
0
W
6,452
1,101
0
812
4,449
2,007
373
1,860
2,589
0
23,849
L
Thoth
NSB7x
Thoth
5,618
493
0
250
4,408
1,813
0
1,899
2,509
17,805
0
L
4,197
1,524
0
0
8,192
3,099
0
2,567
5,625
0
11,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
19,003
128
Minions Killed
80
10
Camps Cleared
0
644,643
Distance Traveled
451,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,753
775
45
5
3
215,442
2
L
Ra
6,692
669
26
3
0
155,495
0
W
Zhong Kui
8,724
872
37
4
3
195,419
1
W
Bastet
8,517
852
46
5
4
233,782
0
L
Thoth
6,242
624
34
3
0
166,750
0
L
Medusa
6,069
607
20
2
0
129,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role