Player Matchup

Xing Tian
Xing Tian
Bellfoyboi
Xing Tian
Level 83
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
Shnoobz
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,428 Elo+
Party 1
Camazotz
Camazotz
restarkill
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,329 Elo+
Party 1
Team Averages
Level 46
1,586 SR
1,395 Elo+

VS

Team Averages
Level 147
1,536 SR
1,574 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SirSopa
Sol
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
71W - 54L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Tony50578
Sun Wukong
Level 123
God Stats
1W - 0L
1,637 SR
Queue Stats
49W - 31L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bellfoyboi
Xing Tian
7
0 / 3 / 0
3,975
795
1,390
6,786
3,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Shnoobz
Zhong Kui
7
0 / 2 / 0
3,975
795
2,213
6,507
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
restarkill
Camazotz
6
0 / 2 / 0
3,839
768
2,348
5,642
1,879
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 4
5,582
1,116
5,752
2,172
739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
9
1 / 0 / 6
5,353
1,071
6,353
5,382
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Tony50578
Sun Wukong
9
3 / 0 / 2
5,231
1,046
3,688
5,460
3,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Xing Tian
Bellfoyboi
Xing Tian
0
3
0
0
L
Zhong Kui
Shnoobz
Zhong Kui
0
2
0
0
W
Sol
1
0
6
4
W
Sun Wukong
Tony50578
Sun Wukong
3
0
2
4
L
Camazotz
restarkill
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,951
Damage
15,793
18,935
Taken
13,014
9,371
Mitigated
5,785
2,226
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,752
2,213
0
661
2,172
739
957
588
1,584
0
19,136
L
Xing Tian
Bellfoyboi
Xing Tian
1,390
28
0
500
6,786
3,327
0
2,331
4,455
6,524
0
L
Zhong Kui
Shnoobz
Zhong Kui
2,213
305
0
378
6,507
4,165
0
2,618
3,889
9,232
0
W
Sol
6,353
2,530
0
2,746
5,382
1,758
1,413
1,350
4,032
24,578
0
W
Sun Wukong
Tony50578
Sun Wukong
3,688
693
0
1,501
5,460
3,288
201
1,885
3,575
0
8,890
L
Camazotz
restarkill
Camazotz
2,348
225
0
1,348
5,642
1,879
0
1,460
4,182
0
5,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,789
Gold Earned
16,166
37
Minions Killed
72
1
Camps Cleared
3
306,935
Distance Traveled
320,189
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,582
1,116
34
7
0
107,013
1
L
Xing Tian
3,975
795
7
1
0
104,952
0
L
Zhong Kui
3,975
795
21
4
1
92,220
2
W
Sol
5,353
1,071
29
6
3
98,679
1
W
Sun Wukong
5,231
1,046
9
2
0
114,497
2
L
Camazotz
3,839
768
9
2
0
109,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role