Player Matchup

Chiron
Chiron
Silver V
ACHEFULL
Chiron
Silver V
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 77L
1,072 MMR
Party 1
Ganesha
Ganesha
Silver III
Richard9O
Ganesha
Silver III
Level 132
God Stats
24W - 24L
1,512 SR
Queue Stats
60W - 77L
1,016 MMR
Solo
Janus
Janus
Silver II
ianfull
Janus
Silver II
Level 101
God Stats
3W - 12L
1,188 SR
Queue Stats
48W - 71L
1,017 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,400 SR
1,035 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,468 SR
1,108 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
OldMilCan
Loki
Bronze III
Level 63
God Stats
13W - 21L
1,453 SR
Queue Stats
82W - 107L
789 MMR
Solo
Vulcan
Vulcan
Silver II
x1Fry_Boy1x
Vulcan
Silver II
Level 124
God Stats
11W - 19L
1,450 SR
Queue Stats
459W - 481L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ACHEFULL
Chiron
15
8 / 2 / 6
10,242
854
12,481
10,693
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Richard9O
Ganesha
13
1 / 1 / 11
9,542
795
6,281
11,941
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
ianfull
Janus
14
5 / 4 / 6
9,555
796
11,620
9,654
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasBastetJormungandrAh Muzen CabShiva

VS

Bans
Baron SamediMedusaAresHeimdallrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 6 / 4
7,963
664
1,939
13,451
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
12
3 / 6 / 3
8,105
675
6,564
11,772
4,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
14
4 / 3 / 2
9,101
758
15,673
11,496
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
4
0.33
W
Chiron
ACHEFULL
Chiron
8
2
6
5.5
L
Loki
3
6
3
0.75
W
Ganesha
Richard9O
Ganesha
1
1
11
6.5
W
Janus
ianfull
Janus
5
4
6
2
L
Vulcan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
24,176
32,288
Taken
36,719
20,649
Mitigated
17,198
6,508
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,939
792
0
1,520
13,451
8,426
0
4,409
8,791
6,172
0
W
Chiron
ACHEFULL
Chiron
12,481
6,934
799
3,746
10,693
4,765
1,904
6,033
4,392
0
40,243
L
Loki
6,564
777
0
0
11,772
4,088
0
5,773
5,813
0
24,828
W
Ganesha
Richard9O
Ganesha
6,281
299
0
1,520
11,941
12,193
302
5,575
6,126
18,995
0
W
Janus
ianfull
Janus
11,620
247
0
443
9,654
3,691
507
5,381
4,001
32,200
0
L
Vulcan
15,673
3,498
0
641
11,496
4,684
0
7,467
3,800
41,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,169
146
Minions Killed
114
5
Camps Cleared
4
718,173
Distance Traveled
626,406
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,963
664
9
1
1
200,102
2
W
Chiron
10,242
854
81
7
1
227,698
1
L
Loki
8,105
675
32
3
2
201,615
1
W
Ganesha
9,542
795
4
0
0
246,114
7
W
Janus
9,555
796
61
5
4
244,361
0
L
Vulcan
9,101
758
73
6
1
224,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role