Player Matchup

Morgan Le Fay
Morgan Le Fay
A1D1R1I1A1N
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,723 SR
Queue Stats
178W - 153L
1,502 Elo+
Solo
Neith
Neith
Aram402
Neith
Level 138
God Stats
34W - 34L
1,636 SR
Queue Stats
605W - 489L
1,707 Elo+
Party 2
Vulcan
Vulcan
Corkerman
Vulcan
Level 152
God Stats
32W - 12L
1,694 SR
Queue Stats
346W - 271L
1,732 Elo+
Party 2
Achilles
Achilles
DukeOfThiccness
Achilles
Level 105
God Stats
17W - 20L
1,587 SR
Queue Stats
399W - 339L
1,683 Elo+
Party 2
Ares
Ares
GooeyPeen
Ares
Level 68
God Stats
28W - 17L
1,758 SR
Queue Stats
252W - 188L
1,709 Elo+
Party 2
Team Averages
Level 114
1,680 SR
1,666 Elo+

VS

Team Averages
Level 123
1,662 SR
1,589 Elo+
Xing Tian
Xing Tian
Acquired Talent
Xing Tian
Level 124
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Hera
Hera
B1GT1DDYMLF
Hera
Level 108
God Stats
203W - 193L
1,612 SR
Queue Stats
318W - 312L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GlitchxGremlin
Cu Chulainn
Level 128
God Stats
14W - 19L
1,663 SR
Queue Stats
311W - 278L
1,632 Elo+
Party 1
Skadi
Skadi
Serghoun
Skadi
Level 104
God Stats
2W - 1L
1,595 SR
Queue Stats
39W - 28L
1,606 Elo+
Solo
Fenrir
Fenrir
ƒoreskiñ
Fenrir
Level 150
God Stats
7W - 5L
1,739 SR
Queue Stats
279W - 280L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A1D1R1I1A1N
Morgan Le Fay
17
2 / 2 / 12
10,579
705
14,904
16,071
11,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Aram402
Neith
20
12 / 0 / 11
12,350
823
28,064
13,678
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Corkerman
Vulcan
19
2 / 0 / 11
11,582
772
22,675
8,741
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
18
4 / 5 / 9
10,954
730
11,128
21,193
31,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
18
6 / 4 / 17
12,247
816
17,245
23,563
32,539
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Acquired Talent
Xing Tian
15
1 / 6 / 5
9,474
632
5,897
23,961
27,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 4
9,619
641
14,079
14,664
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GlitchxGremlin
Cu Chulainn
16
1 / 5 / 10
9,554
637
18,164
23,379
23,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Serghoun
Skadi
17
3 / 3 / 6
10,653
710
17,427
16,098
6,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ƒoreskiñ
Fenrir
16
4 / 5 / 6
10,192
679
9,010
25,306
35,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
26
Kills
11
11
Deaths
26
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A1D1R1I1A1N
Morgan Le Fay
2
2
12
4
L
Xing Tian
Acquired Talent
Xing Tian
1
6
5
0.58
W
Neith
Aram402
Neith
12
0
11
17.5
L
2
7
4
0.57
W
Vulcan
Corkerman
Vulcan
2
0
11
7.5
W
Achilles
4
5
9
1.7
L
Cu Chulainn
GlitchxGremlin
Cu Chulainn
1
5
10
1.2
W
Ares
6
4
17
3.63
L
Skadi
Serghoun
Skadi
3
3
6
2
L
Fenrir
ƒoreskiñ
Fenrir
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,016
Damage
64,577
83,246
Taken
103,408
89,962
Mitigated
99,285
15,458
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A1D1R1I1A1N
Morgan Le Fay
14,904
686
1,131
2,520
16,071
11,157
569
3,245
12,826
32,608
0
L
Xing Tian
Acquired Talent
Xing Tian
5,897
264
0
1,165
23,961
27,420
0
10,121
13,240
14,446
0
W
Neith
Aram402
Neith
28,064
16,233
0
5,516
13,678
9,416
4,650
3,787
9,891
0
69,804
L
14,079
3,251
0
970
14,664
6,500
0
7,680
6,560
40,187
0
W
Vulcan
Corkerman
Vulcan
22,675
9,401
0
736
8,741
5,087
2,181
1,656
7,085
78,809
0
W
Achilles
11,128
1,695
0
1,701
21,193
31,763
368
3,156
18,037
211
31,083
L
Cu Chulainn
GlitchxGremlin
Cu Chulainn
18,164
3,063
0
729
23,379
23,678
0
10,983
11,828
0
40,950
W
Ares
17,245
493
0
3,854
23,563
32,539
414
8,132
15,431
21,237
0
L
Skadi
Serghoun
Skadi
17,427
8,578
0
1,631
16,098
6,404
0
10,694
4,822
0
63,168
L
Fenrir
ƒoreskiñ
Fenrir
9,010
1,819
0
1,745
25,306
35,283
0
12,997
11,923
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,712
Gold Earned
49,492
293
Minions Killed
239
0
Camps Cleared
0
1,634,432
Distance Traveled
1,464,709
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,579
705
42
3
0
297,090
2
L
Xing Tian
9,474
632
13
1
0
251,044
0
W
Neith
12,350
823
86
6
0
311,369
4
L
Hera
9,619
641
53
4
0
251,408
2
W
Vulcan
11,582
772
110
7
0
355,093
1
W
Achilles
10,954
730
52
3
0
334,609
2
L
Cu Chulainn
9,554
637
46
3
0
332,118
2
W
Ares
12,247
816
3
0
0
336,271
4
L
Skadi
10,653
710
104
7
0
288,360
2
L
Fenrir
10,192
679
23
2
0
341,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role