Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CallMeMast
He Bo
Level 160
God Stats
20W - 8L
1,812 SR
Queue Stats
912W - 489L
1,820 Elo+
Solo
Artemis
Artemis
YeehawBrother
Artemis
Level 87
God Stats
20W - 11L
1,708 SR
Queue Stats
111W - 88L
1,631 Elo+
Party 1
Ratatoskr
Ratatoskr
pepperoooni
Ratatoskr
Level 133
God Stats
2W - 3L
1,562 SR
Queue Stats
146W - 134L
1,615 Elo+
Solo
Yu Huang
Yu Huang
yungdovahkiin
Yu Huang
Level 119
God Stats
27W - 16L
1,667 SR
Queue Stats
193W - 186L
1,599 Elo+
Party 1
Team Averages
Level 132
1,650 SR
1,633 Elo+

VS

Team Averages
Level 124
1,630 SR
1,614 Elo+
Jing Wei
Jing Wei
CandyOlympics
Jing Wei
Level 155
God Stats
0W - 1L
1,345 SR
Queue Stats
140W - 146L
1,657 Elo+
Solo
Horus
Horus
MachineGunJack30
Horus
Level 101
God Stats
11W - 8L
1,624 SR
Queue Stats
262W - 223L
1,624 Elo+
Party 2
Hun Batz
Hun Batz
Zippie6033
Hun Batz
Level 151
God Stats
2W - 4L
1,644 SR
Queue Stats
66W - 68L
1,624 Elo+
Solo
Scylla
Scylla
enzo1219
Scylla
Level 105
God Stats
0W - 2L
1,750 SR
Queue Stats
209W - 154L
1,582 Elo+
Solo
Cthulhu
Cthulhu
sShoosh
Cthulhu
Level 109
God Stats
2W - 2L
1,785 SR
Queue Stats
82W - 68L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
0 / 1 / 7
10,104
459
12,097
19,458
12,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
20
6 / 1 / 2
13,422
610
24,588
13,490
4,726
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
20
3 / 0 / 0
13,686
622
15,039
12,225
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
pepperoooni
Ratatoskr
18
7 / 5 / 3
12,398
564
11,165
20,666
8,761
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
yungdovahkiin
Yu Huang
20
4 / 0 / 5
13,141
597
16,298
8,857
4,450
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CandyOlympics
Jing Wei
18
1 / 2 / 0
11,117
505
7,635
19,747
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 1
10,236
465
12,926
24,603
29,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Zippie6033
Hun Batz
16
1 / 3 / 3
9,919
451
8,773
21,210
9,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
enzo1219
Scylla
19
3 / 4 / 1
10,912
496
5,080
12,998
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
sShoosh
Cthulhu
12
0 / 5 / 2
8,441
384
6,644
22,500
24,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
7
7
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
7
3.5
W
He Bo
6
1
2
7
L
Jing Wei
CandyOlympics
Jing Wei
1
2
0
0.5
L
2
6
1
0.42
W
Artemis
3
0
0
3
L
Hun Batz
Zippie6033
Hun Batz
1
3
3
0.83
L
Scylla
enzo1219
Scylla
3
4
1
0.88
W
Ratatoskr
pepperoooni
Ratatoskr
7
5
3
1.7
L
Cthulhu
sShoosh
Cthulhu
0
5
2
0.2
W
Yu Huang
yungdovahkiin
Yu Huang
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,187
Damage
41,058
74,696
Taken
101,058
36,737
Mitigated
75,983
32,767
Healing
28,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,097
2,097
0
4,738
19,458
12,829
0
7,178
12,232
151
66,166
W
He Bo
24,588
2,562
0
10,192
13,490
4,726
912
397
13,093
118,763
0
L
Jing Wei
CandyOlympics
Jing Wei
7,635
6,054
0
7,220
19,747
6,722
645
151
19,596
0
107,293
L
12,926
5,692
659
7,851
24,603
29,596
0
17,665
6,938
656
77,672
W
Artemis
15,039
7,799
0
8,028
12,225
5,971
1,326
1,212
10,973
0
147,861
L
Hun Batz
Zippie6033
Hun Batz
8,773
2,808
0
7,046
21,210
9,456
0
7,932
13,278
0
102,475
L
Scylla
enzo1219
Scylla
5,080
978
0
2,066
12,998
5,395
0
8,103
4,895
92,458
0
W
Ratatoskr
pepperoooni
Ratatoskr
11,165
4,199
0
6,322
20,666
8,761
1,476
2,477
18,151
0
99,369
L
Cthulhu
sShoosh
Cthulhu
6,644
500
850
3,117
22,500
24,814
232
7,186
15,314
30,296
0
W
Yu Huang
yungdovahkiin
Yu Huang
16,298
2,033
86
3,401
8,857
4,450
1,647
2,345
6,458
131,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,751
Gold Earned
50,625
804
Minions Killed
716
0
Camps Cleared
0
2,224,168
Distance Traveled
2,216,530
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,104
459
72
3
0
480,073
11
W
He Bo
13,422
610
162
7
0
432,661
4
L
Jing Wei
11,117
505
203
9
0
442,760
3
L
Horus
10,236
465
141
6
0
450,155
6
W
Artemis
13,686
622
225
10
0
447,175
7
L
Hun Batz
9,919
451
156
7
0
494,344
3
L
Scylla
10,912
496
184
8
0
365,823
4
W
Ratatoskr
12,398
564
142
6
0
443,514
7
L
Cthulhu
8,441
384
32
1
0
463,448
5
W
Yu Huang
13,141
597
203
9
0
420,745
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role