Player Matchup

Erlang Shen
Erlang Shen
PBTonyGates
Erlang Shen
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,413 Elo+
Solo
Merlin
Merlin
Reaper13666
Merlin
Level 148
God Stats
11W - 3L
1,672 SR
Queue Stats
437W - 442L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
havoc620
Danzaburou
Level 56
God Stats
3W - 6L
1,581 SR
Queue Stats
230W - 267L
1,433 Elo+
Party 1
Sol
Sol
jjbubbles__
Sol
Level 136
God Stats
2W - 1L
1,509 SR
Queue Stats
40W - 32L
1,527 Elo+
Solo
Cerberus
Cerberus
lHereticl
Cerberus
Level 121
God Stats
2W - 7L
1,245 SR
Queue Stats
403W - 410L
1,441 Elo+
Party 1
Team Averages
Level 99
1,502 SR
1,454 Elo+

VS

Team Averages
Level 106
1,561 SR
1,436 Elo+
Artemis
Artemis
PriorMagician96
Artemis
Level 160
God Stats
25W - 19L
1,626 SR
Queue Stats
2,042W - 1,936L
1,496 Elo+
Solo
Chronos
Chronos
SmokeMustardGas
Chronos
Level 128
God Stats
1W - 4L
1,385 SR
Queue Stats
169W - 176L
1,490 Elo+
Solo
Amaterasu
Amaterasu
billy-ball
Amaterasu
Level 145
God Stats
5W - 7L
1,578 SR
Queue Stats
399W - 386L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
cp369r
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Baba Yaga
Baba Yaga
marcio15722
Baba Yaga
Level 32
God Stats
1W - 1L
1,716 SR
Queue Stats
74W - 95L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PBTonyGates
Erlang Shen
15
3 / 4 / 6
10,425
695
6,246
17,936
9,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
20
7 / 2 / 8
11,775
785
26,652
11,222
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
havoc620
Danzaburou
18
0 / 2 / 14
10,476
698
9,413
13,631
6,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 10
11,081
739
23,833
25,637
13,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
lHereticl
Cerberus
17
2 / 4 / 11
10,567
704
10,087
24,722
30,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
10,822
721
23,422
15,463
6,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 8
10,997
733
10,214
14,891
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
billy-ball
Amaterasu
16
1 / 3 / 9
10,393
693
9,764
24,220
21,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
cp369r
Cu Chulainn
15
1 / 4 / 7
9,527
635
9,528
20,355
14,592
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
marcio15722
Baba Yaga
18
3 / 2 / 8
10,831
722
26,233
12,610
6,264
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
16
Kills
14
15
Deaths
16
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
PBTonyGates
Erlang Shen
3
4
6
1.5
L
5
4
7
2.13
W
Merlin
7
2
8
5.5
L
4
3
8
2.67
L
Amaterasu
billy-ball
Amaterasu
1
3
9
1.83
L
Cu Chulainn
cp369r
Cu Chulainn
1
4
7
1.13
W
Danzaburou
havoc620
Danzaburou
0
2
14
3.5
W
4
3
10
3
W
Cerberus
lHereticl
Cerberus
2
4
11
1.88
L
Baba Yaga
marcio15722
Baba Yaga
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,231
Damage
79,161
93,148
Taken
87,539
66,315
Mitigated
55,911
41,249
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
PBTonyGates
Erlang Shen
6,246
2,371
3,707
4,611
17,936
9,896
0
7,685
10,251
0
15,511
L
23,422
8,516
2,118
3,813
15,463
6,745
3,262
10,985
4,478
0
41,905
W
Merlin
26,652
975
2,081
1,264
11,222
5,657
1,225
5,005
6,217
51,878
0
L
10,214
1,171
890
1,415
14,891
6,610
2,149
11,547
3,344
18,508
0
L
Amaterasu
billy-ball
Amaterasu
9,764
1,899
4,108
9,514
24,220
21,700
1,326
13,020
11,200
1,251
21,483
L
Cu Chulainn
cp369r
Cu Chulainn
9,528
1,227
639
1,994
20,355
14,592
202
15,370
4,985
256
16,673
W
Danzaburou
havoc620
Danzaburou
9,413
2,716
2,835
3,203
13,631
6,976
2,646
7,037
6,594
0
26,217
W
23,833
8,194
1,643
13,453
25,637
13,143
4,197
11,497
14,140
53,991
0
W
Cerberus
lHereticl
Cerberus
10,087
375
3,151
5,301
24,722
30,643
353
6,082
18,640
17,308
0
L
Baba Yaga
marcio15722
Baba Yaga
26,233
1,206
2,589
5,031
12,610
6,264
1,194
9,650
2,960
46,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
52,570
190
Minions Killed
150
0
Camps Cleared
0
1,371,556
Distance Traveled
1,508,729
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,425
695
14
1
0
306,493
6
L
Artemis
10,822
721
41
3
0
275,522
2
W
Merlin
11,775
785
53
4
0
281,729
0
L
Chronos
10,997
733
15
1
0
304,031
0
L
Amaterasu
10,393
693
31
2
0
301,538
0
L
Cu Chulainn
9,527
635
18
1
0
305,544
0
W
Danzaburou
10,476
698
39
3
0
290,411
0
W
Sol
11,081
739
52
3
0
220,164
0
W
Cerberus
10,567
704
32
2
0
272,759
0
L
Baba Yaga
10,831
722
45
3
0
322,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role