Player Matchup

Anhur
Anhur
Alex1stikhonov
Anhur
Level 108
God Stats
15W - 8L
1,623 SR
Queue Stats
752W - 796L
1,385 Elo+
Solo
Cabrakan
Cabrakan
JungerTank
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 3
Tiamat
Tiamat
The-EpicMan-06
Tiamat
Level 88
God Stats
7W - 6L
1,542 SR
Queue Stats
208W - 221L
1,400 Elo+
Party 2
Susano
Susano
eliminate56
Susano
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
183W - 194L
1,399 Elo+
Party 2
Bacchus
Bacchus
snowtorch96
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 3
Team Averages
Level 90
1,492 SR
1,483 Elo+

VS

Team Averages
Level 57
1,470 SR
1,361 Elo+
Bastet
Bastet
MisterVD28
Bastet
Level 117
God Stats
1W - 3L
1,247 SR
Queue Stats
353W - 347L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Tikidragon
Cthulhu
Level 17
God Stats
1W - 0L
1,546 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Wurde
Mulan
Level 23
God Stats
1W - 0L
1,785 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1
Lancelot
Lancelot
uwuSuppie
Lancelot
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 8L
1,329 Elo+
Party 1
Achilles
Achilles
xWaffleBunnyx
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 15
13,154
548
17,043
26,672
15,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
JungerTank
Cabrakan
19
2 / 9 / 21
12,687
529
7,372
29,103
47,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 6 / 15
16,748
698
45,479
28,109
25,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
20
10 / 11 / 18
15,950
665
26,883
28,994
19,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
snowtorch96
Bacchus
20
9 / 7 / 25
15,833
660
21,027
30,621
55,404
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MisterVD28
Bastet
20
2 / 7 / 19
13,850
577
13,876
25,299
13,660
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Tikidragon
Cthulhu
20
5 / 8 / 20
16,724
697
17,319
27,869
38,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Wurde
Mulan
20
9 / 6 / 23
16,449
685
37,458
35,723
42,597
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
uwuSuppie
Lancelot
20
15 / 11 / 14
16,986
708
27,559
38,621
33,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
xWaffleBunnyx
Achilles
20
9 / 8 / 20
15,724
655
34,235
36,026
50,290
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
136
36
Kills
40
41
Deaths
40
94
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
8
15
1.19
L
Cabrakan
JungerTank
Cabrakan
2
9
21
1.39
W
Bastet
MisterVD28
Bastet
2
7
19
1.64
L
13
6
15
3.42
W
Cthulhu
Tikidragon
Cthulhu
5
8
20
1.88
W
Mulan
Wurde
Mulan
9
6
23
3.42
L
Susano
10
11
18
1.73
L
Bacchus
snowtorch96
Bacchus
9
7
25
3.07
W
Lancelot
uwuSuppie
Lancelot
15
11
14
2
W
Achilles
xWaffleBunnyx
Achilles
9
8
20
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,804
Damage
130,447
143,499
Taken
163,538
164,089
Mitigated
179,236
37,273
Healing
50,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,043
7,033
922
7,461
26,672
15,451
0
1,163
24,943
0
41,805
L
Cabrakan
JungerTank
Cabrakan
7,372
1,165
924
1,717
29,103
47,979
246
3,972
24,763
12,227
0
W
Bastet
MisterVD28
Bastet
13,876
4,099
1,828
4,800
25,299
13,660
818
16,902
8,397
0
28,919
L
45,479
5,104
2,554
9,655
28,109
25,947
525
4,548
22,872
77,974
0
W
Cthulhu
Tikidragon
Cthulhu
17,319
780
1,575
1,522
27,869
38,952
820
12,696
15,173
46,373
0
W
Mulan
Wurde
Mulan
37,458
3,157
1,154
10,890
35,723
42,597
1,000
16,782
18,941
0
66,031
L
Susano
26,883
7,658
4,565
5,632
28,994
19,308
822
4,577
23,852
0
52,945
L
Bacchus
snowtorch96
Bacchus
21,027
1,608
1,542
2,301
30,621
55,404
301
3,059
26,890
36,420
0
W
Lancelot
uwuSuppie
Lancelot
27,559
6,381
3,199
7,673
38,621
33,737
1,049
11,181
27,440
0
53,967
W
Achilles
xWaffleBunnyx
Achilles
34,235
7,151
4,730
13,118
36,026
50,290
2,479
16,317
19,709
0
47,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,372
Gold Earned
79,733
228
Minions Killed
196
0
Camps Cleared
0
1,842,778
Distance Traveled
2,069,591
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,154
548
51
2
0
356,259
1
L
Cabrakan
12,687
529
11
0
0
346,889
0
W
Bastet
13,850
577
27
1
0
386,762
1
L
Tiamat
16,748
698
75
3
0
359,651
0
W
Cthulhu
16,724
697
61
3
0
391,028
0
W
Mulan
16,449
685
55
2
0
440,950
0
L
Susano
15,950
665
61
3
0
371,963
0
L
Bacchus
15,833
660
30
1
0
408,016
0
W
Lancelot
16,986
708
29
1
0
415,541
0
W
Achilles
15,724
655
24
1
0
435,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role