Player Matchup

Pele
Pele
Bampion
Pele
Level 87
God Stats
2W - 1L
1,559 SR
Queue Stats
58W - 44L
1,596 Elo+
Party 1
Achilles
Achilles
CipherZeroV
Achilles
Level 77
God Stats
0W - 1L
1,537 SR
Queue Stats
29W - 22L
1,614 Elo+
Party 1
Ares
Ares
Glodere
Ares
Level 94
God Stats
0W - 4L
1,828 SR
Queue Stats
52W - 39L
1,610 Elo+
Party 1
Zeus
Zeus
NotPandaF7
Zeus
Level 141
God Stats
4W - 5L
1,699 SR
Queue Stats
196W - 181L
1,513 Elo+
Solo
Rama
Rama
Zaktician
Rama
Level 102
God Stats
4W - 4L
1,504 SR
Queue Stats
39W - 32L
1,604 Elo+
Party 1
Team Averages
Level 100
1,625 SR
1,587 Elo+

VS

Team Averages
Level 94
1,361 SR
1,499 Elo+
Neith
Neith
APMuffinMan
Neith
Level 93
God Stats
4W - 6L
1,346 SR
Queue Stats
292W - 252L
1,560 Elo+
Solo
Hel
Hel
Merilstorm
Hel
Level 60
God Stats
5W - 9L
1,294 SR
Queue Stats
87W - 88L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Qontem
Jormungandr
Level 123
God Stats
5W - 4L
1,369 SR
Queue Stats
85W - 84L
1,495 Elo+
Solo
Arachne
Arachne
RooTs95
Arachne
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
lxMercyxl
Da Ji
Level 125
God Stats
5W - 16L
1,298 SR
Queue Stats
237W - 231L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bampion
Pele
17
0 / 8 / 2
10,472
419
11,450
25,403
12,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
CipherZeroV
Achilles
18
4 / 8 / 0
11,746
470
11,841
28,128
31,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
Glodere
Ares
15
0 / 5 / 2
10,497
420
11,040
29,066
42,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 9 / 2
9,711
388
19,879
18,978
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
0 / 2 / 2
10,862
434
9,974
21,230
11,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 15
13,515
541
23,751
16,122
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 4 / 9
14,068
563
20,426
21,453
12,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
Qontem
Jormungandr
19
1 / 1 / 18
14,095
564
13,963
34,436
54,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
RooTs95
Arachne
20
10 / 0 / 8
14,292
572
16,485
30,474
15,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
lxMercyxl
Da Ji
20
11 / 2 / 11
15,870
635
22,614
32,424
34,780
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
6
Kills
32
32
Deaths
7
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Pele
Bampion
Pele
0
8
2
0.13
L
Achilles
CipherZeroV
Achilles
4
8
0
0.5
L
Ares
Glodere
Ares
0
5
2
0.2
W
9
4
9
3.38
L
2
9
2
0.33
W
Jormungandr
Qontem
Jormungandr
1
1
18
10
W
Arachne
RooTs95
Arachne
10
0
8
14
L
Rama
0
2
2
0.5
W
Da Ji
lxMercyxl
Da Ji
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,184
Damage
97,239
122,805
Taken
134,909
106,316
Mitigated
125,764
18,894
Healing
72,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,751
9,301
0
6,018
16,122
8,053
6,444
5,944
10,178
0
133,152
L
Pele
Bampion
Pele
11,450
2,947
0
5,849
25,403
12,817
0
5,746
19,442
0
108,206
L
Achilles
CipherZeroV
Achilles
11,841
2,783
0
4,752
28,128
31,231
0
5,939
21,517
73
62,397
L
Ares
Glodere
Ares
11,040
683
0
4,986
29,066
42,134
0
9,014
19,825
37,863
0
W
20,426
2,367
14,401
13,589
21,453
12,115
3,153
11,594
9,859
97,590
0
L
19,879
1,482
0
850
18,978
8,468
0
7,045
11,765
90,659
0
W
Jormungandr
Qontem
Jormungandr
13,963
3,215
0
9,963
34,436
54,890
1,523
7,965
26,471
84,102
0
W
Arachne
RooTs95
Arachne
16,485
10,190
0
11,921
30,474
15,926
5,212
8,187
22,287
0
128,398
L
Rama
9,974
7,215
0
2,457
21,230
11,666
0
6,645
14,525
0
109,049
W
Da Ji
lxMercyxl
Da Ji
22,614
5,802
0
16,577
32,424
34,780
4,203
4,685
27,739
0
114,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,288
Gold Earned
71,840
622
Minions Killed
671
0
Camps Cleared
0
2,311,876
Distance Traveled
2,487,660
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,515
541
179
7
0
475,471
8
L
Pele
10,472
419
170
7
0
502,452
2
L
Achilles
11,746
470
92
4
0
482,521
4
L
Ares
10,497
420
37
1
0
472,089
5
W
Hel
14,068
563
119
5
0
466,662
5
L
Zeus
9,711
388
128
5
0
374,002
11
W
Jormungandr
14,095
564
97
4
0
484,702
8
W
Arachne
14,292
572
120
5
0
624,176
9
L
Rama
10,862
434
195
8
0
480,812
8
W
Da Ji
15,870
635
156
6
0
436,649
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role