Player Matchup

Olorun
Olorun
MasterRain1729
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,469 Elo+
Party 2
Serqet
Serqet
niallmul97
Serqet
Level 146
God Stats
0W - 5L
1,127 SR
Queue Stats
26W - 35L
1,370 Elo+
Party 2
Geb
Geb
xVoltagz
Geb
Level 128
God Stats
3W - 5L
1,617 SR
Queue Stats
27W - 27L
1,543 Elo+
Party 2
Team Averages
Level 120
1,415 SR
1,461 Elo+

VS

Team Averages
Level 112
1,770 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
LordDolanVII
Ah Muzen Cab
Level 120
God Stats
28W - 7L
1,876 SR
Queue Stats
468W - 346L
1,576 Elo+
Party 1
Sobek
Sobek
Pundertaker
Sobek
Level 88
God Stats
91W - 37L
1,713 SR
Queue Stats
362W - 235L
1,604 Elo+
Party 1
Atlas
Atlas
THERavanaEnjoyer
Atlas
Level 128
God Stats
83W - 36L
1,721 SR
Queue Stats
531W - 386L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,553
728
6,619
9,739
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
niallmul97
Serqet
11
2 / 2 / 2
6,504
723
3,551
7,048
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 4
6,716
746
5,846
10,180
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LordDolanVII
Ah Muzen Cab
13
4 / 1 / 4
8,103
900
11,506
6,805
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 1 / 4
8,489
943
4,661
9,595
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 6
7,594
844
5,998
8,918
7,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
LordDolanVII
Ah Muzen Cab
4
1
4
6
L
2
5
1
0.5
W
4
1
4
6
W
1
2
6
2
L
Serqet
niallmul97
Serqet
2
2
2
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
22,165
26,967
Taken
25,318
16,823
Mitigated
21,011
3,507
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
LordDolanVII
Ah Muzen Cab
11,506
5,333
0
2,524
6,805
3,311
2,134
3,267
3,126
0
47,431
L
6,619
3,749
263
1,667
9,739
4,325
0
3,700
6,039
23,967
0
W
4,661
563
0
4,353
9,595
9,902
495
6,010
3,187
11,377
0
W
5,998
1,945
753
1,771
8,918
7,798
246
3,565
5,231
18,484
0
L
Serqet
niallmul97
Serqet
3,551
1,004
0
266
7,048
4,148
0
2,974
4,074
0
11,402
L
5,846
98
0
1,311
10,180
8,350
0
4,176
6,004
17,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,773
Gold Earned
24,186
100
Minions Killed
112
3
Camps Cleared
5
535,122
Distance Traveled
557,978
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,103
900
88
10
3
173,786
1
L
Olorun
6,553
728
49
5
3
145,820
2
W
Sobek
8,489
943
8
1
1
195,376
1
W
Atlas
7,594
844
16
2
1
188,816
3
L
Serqet
6,504
723
26
3
0
197,146
1
L
Geb
6,716
746
25
3
0
192,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role