Player Matchup

Mulan
Mulan
HayderSabah
Mulan
Level 25
God Stats
2W - 5L
1,823 SR
Queue Stats
35W - 60L
1,509 Elo+
Party 1
Skadi
Skadi
Ikaad
Skadi
Level 67
God Stats
0W - 2L
1,576 SR
Queue Stats
50W - 60L
1,432 Elo+
Party 1
Thoth
Thoth
SAJADSM
Thoth
Level 17
God Stats
10W - 20L
1,668 SR
Queue Stats
38W - 73L
1,373 Elo+
Party 1
Team Averages
Level 36
1,689 SR
1,438 Elo+

VS

Team Averages
Level 86
1,480 SR
1,336 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Vicpano
Raijin
Level 99
God Stats
1W - 2L
1,440 SR
Queue Stats
8W - 16L
1,339 Elo+
Party 2
Rama
Rama
seror05
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
6,241
624
0
1,065
457
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ikaad
Skadi
12
3 / 2 / 0
7,367
737
3,970
5,576
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SAJADSM
Thoth
11
0 / 1 / 2
6,660
666
2,093
4,344
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 2
7,281
728
1,461
6,142
4,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Vicpano
Raijin
13
1 / 2 / 1
7,843
784
6,084
8,089
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
seror05
Rama
12
1 / 1 / 2
7,467
747
1,490
3,588
1,438
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
3
3
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
L
0
0
3
1.5
L
Skadi
Ikaad
Skadi
3
2
0
1.5
L
Thoth
SAJADSM
Thoth
0
1
2
1
W
Raijin
Vicpano
Raijin
1
2
1
0.75
W
Rama
seror05
Rama
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
9,035
10,985
Taken
17,819
4,415
Mitigated
9,160
219
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,461
288
0
970
6,142
4,598
625
1,392
4,750
0
21,298
L
0
0
0
0
1,065
457
0
1,037
0
0
1,173
L
Skadi
Ikaad
Skadi
3,970
1,490
0
0
5,576
2,271
0
2,642
2,678
0
15,414
L
Thoth
SAJADSM
Thoth
2,093
356
0
219
4,344
1,687
0
2,025
2,223
19,952
0
W
Raijin
Vicpano
Raijin
6,084
46
31
1,629
8,089
3,124
663
1,141
6,948
33,098
0
W
Rama
seror05
Rama
1,490
1,030
0
512
3,588
1,438
1,352
115
3,473
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,268
Gold Earned
22,591
70
Minions Killed
130
1
Camps Cleared
9
340,719
Distance Traveled
559,498
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,281
728
26
3
2
205,163
1
L
Mulan
6,241
624
1
0
0
13,259
0
L
Skadi
7,367
737
27
3
1
151,907
2
L
Thoth
6,660
666
42
4
0
175,553
1
W
Raijin
7,843
784
81
8
6
183,526
0
W
Rama
7,467
747
23
2
1
170,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role