Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blue DragonRM
Scylla
Level 132
God Stats
1W - 0L
1,869 SR
Queue Stats
14W - 12L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
JoshToes
Sylvanus
Level 149
God Stats
3W - 1L
1,643 SR
Queue Stats
39W - 42L
1,498 Elo+
Party 1
Thor
Thor
MrDabzz
Thor
Level 124
God Stats
1W - 1L
1,242 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 1
Artemis
Artemis
llkevorkianll
Artemis
Level 45
God Stats
2W - 0L
1,299 SR
Queue Stats
63W - 78L
1,497 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,506 Elo+

VS

Team Averages
Level 111
1,573 SR
1,475 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
NaCl-i
Odin
Level 117
God Stats
0W - 2L
1,492 SR
Queue Stats
359W - 368L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
UnstoppableDeus
Nu Wa
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 51L
1,309 Elo+
Solo
Bacchus
Bacchus
loganmchatten
Bacchus
Level 114
God Stats
17W - 12L
1,675 SR
Queue Stats
66W - 71L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sljag
Cu Chulainn
Level 140
God Stats
11W - 6L
1,699 SR
Queue Stats
572W - 554L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 1
8,652
541
6,670
16,737
9,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 4
8,719
545
12,939
6,412
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JoshToes
Sylvanus
13
3 / 1 / 5
8,548
534
5,831
13,729
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
MrDabzz
Thor
13
3 / 1 / 4
8,286
518
4,714
12,114
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
16
5 / 2 / 2
9,367
585
14,584
13,156
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 1
8,048
503
5,524
12,892
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
NaCl-i
Odin
15
1 / 1 / 3
8,596
537
4,385
13,186
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 0
7,472
467
4,890
13,703
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
9
0 / 3 / 1
6,376
399
4,193
13,785
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
sljag
Cu Chulainn
15
5 / 1 / 1
9,542
596
13,731
12,322
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
8
8
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
1
0.17
L
Ullr
 
Ullr
1
3
1
0.5
W
3
1
4
5
W
Sylvanus
JoshToes
Sylvanus
3
1
5
5.5
W
Thor
MrDabzz
Thor
3
1
4
5
L
Odin
NaCl-i
Odin
1
1
3
2.5
L
1
6
0
0.17
W
Artemis
5
2
2
3
L
Bacchus
0
3
1
0.17
L
Cu Chulainn
sljag
Cu Chulainn
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,738
Damage
32,723
62,148
Taken
65,888
32,952
Mitigated
38,061
22,225
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,670
1,197
0
4,305
16,737
9,656
1,016
280
15,324
0
67,856
L
Ullr
 
Ullr
5,524
2,026
0
2,666
12,892
4,397
0
2,190
10,702
0
59,717
W
12,939
896
0
0
6,412
2,424
0
2,118
4,294
66,120
0
W
Sylvanus
JoshToes
Sylvanus
5,831
1,521
1,884
4,989
13,729
10,047
493
3,467
10,211
29,272
2,488
W
Thor
MrDabzz
Thor
4,714
1,264
0
4,957
12,114
5,034
492
965
10,955
0
54,805
L
Odin
NaCl-i
Odin
4,385
1,112
0
6,178
13,186
6,344
0
2,313
10,873
0
79,301
L
4,890
1,047
0
1,319
13,703
4,732
0
8,276
5,427
46,598
0
W
Artemis
14,584
6,679
0
6,090
13,156
5,791
459
2,253
10,819
0
87,620
L
Bacchus
4,193
604
0
3,361
13,785
9,758
81
4,065
9,720
26,583
0
L
Cu Chulainn
sljag
Cu Chulainn
13,731
1,676
0
3,350
12,322
12,830
0
1,426
10,896
0
75,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
40,034
504
Minions Killed
489
0
Camps Cleared
0
1,489,589
Distance Traveled
1,491,197
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,652
541
134
8
0
324,744
8
L
Ullr
8,048
503
101
6
0
280,670
2
W
Scylla
8,719
545
94
6
0
282,887
1
W
Sylvanus
8,548
534
50
3
0
294,554
0
W
Thor
8,286
518
101
6
0
324,521
4
L
Odin
8,596
537
140
9
0
319,138
1
L
Nu Wa
7,472
467
81
5
0
263,816
7
W
Artemis
9,367
585
125
8
0
262,883
6
L
Bacchus
6,376
399
34
2
0
307,978
6
L
Cu Chulainn
9,542
596
133
8
0
319,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role