Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Incubuster4
Skadi
Level 125
God Stats
72W - 75L
1,460 SR
Queue Stats
230W - 240L
1,329 Elo+
Party 2
Geb
Geb
KirosShadow
Geb
Level 149
God Stats
56W - 52L
1,439 SR
Queue Stats
582W - 631L
1,398 Elo+
Solo
Bellona
Bellona
LoadedVice
Bellona
Level 126
God Stats
43W - 33L
1,703 SR
Queue Stats
71W - 78L
1,362 Elo+
Party 2
Lancelot
Lancelot
SantyUSA-_-
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,349 Elo+
Party 3
Team Averages
Level 122
1,520 SR
1,388 Elo+

VS

Team Averages
Level 58
1,486 SR
1,299 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KOWBOIZ4LIFE2nd
Arachne
Level 41
God Stats
4W - 7L
1,734 SR
Queue Stats
36W - 42L
1,273 Elo+
Solo
Scylla
Scylla
SIDEYKO
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 572L
1,453 Elo+
Solo
Cerberus
Cerberus
The_Unseen_2
Cerberus
Level 15
God Stats
1W - 2L
1,394 SR
Queue Stats
3W - 18L
1,150 Elo+
Party 1
Chernobog
Chernobog
softandwetdaddy
Chernobog
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 10L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 4
7,501
536
3,352
4,915
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 1 / 4
8,278
591
12,153
6,314
2,298
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 6
7,920
566
4,548
9,220
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
LoadedVice
Bellona
14
2 / 0 / 2
8,562
612
9,309
11,216
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
SantyUSA-_-
Lancelot
13
5 / 0 / 2
7,764
555
4,415
7,709
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 2 / 0
7,190
514
5,862
12,594
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 4 / 0
6,449
461
5,603
12,285
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SIDEYKO
Scylla
11
0 / 4 / 0
6,552
468
1,713
6,933
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
The_Unseen_2
Cerberus
9
0 / 4 / 0
5,650
404
880
10,012
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
softandwetdaddy
Chernobog
9
0 / 4 / 0
5,336
381
1,781
8,064
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
17
Kills
1
2
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
4
2
L
Tyr
 
Tyr
0
2
0
0
W
7
1
4
9
L
1
4
0
0.25
W
3
0
6
6
W
Bellona
LoadedVice
Bellona
2
0
2
3
L
Scylla
SIDEYKO
Scylla
0
4
0
0
W
Lancelot
SantyUSA-_-
Lancelot
5
0
2
6
L
Cerberus
The_Unseen_2
Cerberus
0
4
0
0
L
Chernobog
softandwetdaddy
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
15,839
39,374
Taken
49,888
25,089
Mitigated
23,111
11,307
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,352
452
0
341
4,915
1,830
199
829
4,086
47,428
0
L
Tyr
 
Tyr
5,862
720
0
6,834
12,594
8,832
0
1,040
11,554
0
53,678
W
12,153
6,833
0
1,345
6,314
2,298
3,085
957
5,357
0
51,221
L
5,603
3,772
0
2,529
12,285
4,803
0
1,361
10,924
0
47,328
W
4,548
712
448
1,977
9,220
8,113
294
620
8,600
26,631
0
W
Bellona
LoadedVice
Bellona
9,309
3,942
0
6,446
11,216
9,748
765
0
10,496
0
58,524
L
Scylla
SIDEYKO
Scylla
1,713
380
0
317
6,933
2,266
165
1,816
5,117
43,826
0
W
Lancelot
SantyUSA-_-
Lancelot
4,415
1,287
0
750
7,709
3,100
11
187
7,478
0
49,738
L
Cerberus
The_Unseen_2
Cerberus
880
51
0
1,012
10,012
4,900
0
2,409
7,603
9,081
0
L
Chernobog
softandwetdaddy
Chernobog
1,781
1,342
0
1,377
8,064
2,310
0
1,274
6,790
0
27,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
31,177
429
Minions Killed
337
0
Camps Cleared
0
1,363,167
Distance Traveled
1,201,099
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,501
536
90
6
0
274,739
5
L
Tyr
7,190
514
103
7
0
263,274
0
W
Skadi
8,278
591
90
6
0
221,889
4
L
Arachne
6,449
461
79
6
0
317,917
2
W
Geb
7,920
566
26
2
0
275,163
3
W
Bellona
8,562
612
135
10
0
255,310
1
L
Scylla
6,552
468
86
6
0
217,178
1
W
Lancelot
7,764
555
88
6
0
336,066
0
L
Cerberus
5,650
404
20
1
0
200,695
0
L
Chernobog
5,336
381
49
4
0
202,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role