Player Matchup

Pele
Pele
Papafewback
Pele
Level 67
God Stats
10W - 10L
1,417 SR
Queue Stats
175W - 196L
1,499 Elo+
Solo
Nu Wa
Nu Wa
ShadeKhan
Nu Wa
Level 158
God Stats
26W - 20L
1,601 SR
Queue Stats
531W - 539L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Upbytons
Danzaburou
Level 126
God Stats
2W - 1L
1,600 SR
Queue Stats
124W - 141L
1,453 Elo+
Solo
Bellona
Bellona
dodgerdan25
Bellona
Level 113
God Stats
34W - 35L
1,502 SR
Queue Stats
384W - 359L
1,547 Elo+
Solo
Vulcan
Vulcan
expres4
Vulcan
Level 153
God Stats
17W - 9L
1,898 SR
Queue Stats
806W - 802L
1,512 Elo+
Solo
Team Averages
Level 123
1,604 SR
1,505 Elo+

VS

Team Averages
Level 100
1,692 SR
1,591 Elo+
Anhur
Anhur
BigZaddyMattie
Anhur
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
115W - 115L
1,520 Elo+
Solo
Lancelot
Lancelot
RighteousRedz
Lancelot
Level 69
God Stats
6W - 2L
1,829 SR
Queue Stats
107W - 96L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
SrRasta
Kuzenbo
Level 122
God Stats
4W - 0L
1,711 SR
Queue Stats
114W - 141L
1,550 Elo+
Solo
Achilles
Achilles
Young_IceKid
Achilles
Level 101
God Stats
10W - 2L
1,709 SR
Queue Stats
140W - 123L
1,628 Elo+
Party 1
Chang'e
Chang'e
runnycoast34400
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 133L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,279
523
6,165
11,288
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
ShadeKhan
Nu Wa
10
0 / 3 / 2
6,064
505
3,943
8,343
2,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Upbytons
Danzaburou
11
1 / 1 / 1
6,491
541
3,705
8,585
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dodgerdan25
Bellona
11
0 / 3 / 0
6,836
570
8,951
10,919
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
expres4
Vulcan
11
1 / 1 / 1
6,236
520
5,959
4,440
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,798
567
5,068
5,826
1,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
RighteousRedz
Lancelot
12
8 / 0 / 1
7,305
609
7,056
10,533
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SrRasta
Kuzenbo
10
0 / 1 / 4
6,117
510
2,879
9,193
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
Young_IceKid
Achilles
12
1 / 0 / 3
6,720
560
7,041
13,308
9,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 4
6,243
520
3,743
9,475
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
2
4
1
0.63
W
Lancelot
RighteousRedz
Lancelot
8
0
1
8.5
L
Nu Wa
ShadeKhan
Nu Wa
0
3
2
0.33
W
Kuzenbo
SrRasta
Kuzenbo
0
1
4
2
L
Danzaburou
Upbytons
Danzaburou
1
1
1
1.5
W
Achilles
Young_IceKid
Achilles
1
0
3
2.5
L
Bellona
dodgerdan25
Bellona
0
3
0
0
L
Vulcan
expres4
Vulcan
1
1
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
25,787
43,575
Taken
48,335
21,157
Mitigated
26,348
15,753
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,068
2,125
0
1,698
5,826
1,916
265
906
4,920
0
48,339
L
6,165
1,508
0
3,858
11,288
3,979
0
1,912
9,376
0
42,130
W
Lancelot
RighteousRedz
Lancelot
7,056
1,812
0
750
10,533
4,480
0
1,603
8,930
0
52,842
L
Nu Wa
ShadeKhan
Nu Wa
3,943
2,179
1,524
2,660
8,343
2,835
356
1,112
7,231
19,760
0
W
Kuzenbo
SrRasta
Kuzenbo
2,879
963
0
1,697
9,193
6,762
0
3,483
5,710
20,270
2,375
L
Danzaburou
Upbytons
Danzaburou
3,705
1,217
0
3,139
8,585
2,240
647
770
7,815
0
45,791
W
Achilles
Young_IceKid
Achilles
7,041
2,293
0
6,011
13,308
9,819
0
181
13,127
0
47,969
L
Bellona
dodgerdan25
Bellona
8,951
4,336
0
4,127
10,919
10,311
0
274
10,645
0
53,590
L
Vulcan
expres4
Vulcan
5,959
2,614
0
445
4,440
1,792
118
2,160
2,280
45,157
0
W
3,743
273
1,111
3,841
9,475
3,371
46
3,729
5,746
42,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
33,183
355
Minions Killed
393
0
Camps Cleared
0
1,169,922
Distance Traveled
1,197,375
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,798
567
91
8
0
221,281
1
L
Pele
6,279
523
76
6
0
253,924
2
W
Lancelot
7,305
609
89
7
0
288,443
3
L
Nu Wa
6,064
505
33
3
0
206,251
4
W
Kuzenbo
6,117
510
35
3
0
233,970
3
L
Danzaburou
6,491
541
76
6
0
219,982
2
W
Achilles
6,720
560
90
8
0
222,185
0
L
Bellona
6,836
570
104
9
0
233,438
0
L
Vulcan
6,236
520
66
6
0
256,327
1
W
Chang'e
6,243
520
88
7
0
231,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role