Player Matchup

Loki
Loki
Godthedestroyer
Loki
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 114L
1,259 Elo+
Party 1
Ganesha
Ganesha
GoldFabiK
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 25L
889 Elo+
Party 1
Neith
Neith
Ironpee
Neith
Level 23
God Stats
0W - 5L
1,146 SR
Queue Stats
7W - 40L
1,041 Elo+
Party 1
Team Averages
Level 51
1,382 SR
1,063 Elo+

VS

Team Averages
Level 93
1,441 SR
1,404 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Gaston4208672
Sol
Level 23
God Stats
8W - 11L
1,373 SR
Queue Stats
21W - 55L
1,228 Elo+
Party 2
Neith
Neith
SetaSo
Neith
Level 129
God Stats
52W - 76L
1,449 SR
Queue Stats
607W - 722L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
9,608
601
11,519
17,312
6,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
GoldFabiK
Ganesha
15
0 / 0 / 2
10,517
657
5,493
15,709
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Ironpee
Neith
14
1 / 2 / 1
9,624
602
12,488
12,015
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 1 / 8
11,166
698
10,470
19,411
27,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 8
10,286
643
11,859
11,224
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
SetaSo
Neith
17
9 / 1 / 0
11,687
730
17,681
9,523
4,826
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
8
4
W
1
0
8
5
L
1
8
1
0.19
L
Ganesha
GoldFabiK
Ganesha
0
0
2
1
L
Neith
Ironpee
Neith
1
2
1
0.75
W
Neith
SetaSo
Neith
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
40,010
45,036
Taken
40,158
34,874
Mitigated
36,211
5,846
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,470
4,172
0
2,606
19,411
27,208
404
2,819
16,592
23,080
0
W
11,859
2,811
0
4,413
11,224
4,177
1,318
2,015
9,209
34,965
0
L
11,519
1,595
0
1,801
17,312
6,762
437
7,739
9,573
512
30,213
L
Ganesha
GoldFabiK
Ganesha
5,493
566
0
2,183
15,709
22,987
292
8,058
7,651
20,407
0
L
Neith
Ironpee
Neith
12,488
5,941
0
1,862
12,015
5,125
780
7,452
4,563
0
36,229
W
Neith
SetaSo
Neith
17,681
8,318
0
4,676
9,523
4,826
1,650
1,430
8,093
0
68,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
33,139
122
Minions Killed
183
4
Camps Cleared
11
875,278
Distance Traveled
887,980
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,166
698
13
1
0
291,230
0
W
Sol
10,286
643
54
3
2
315,111
0
L
Loki
9,608
601
39
2
4
267,242
3
L
Ganesha
10,517
657
0
0
0
316,197
2
L
Neith
9,624
602
83
5
0
291,839
0
W
Neith
11,687
730
116
7
9
281,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role