Player Matchup

Cernunnos
Cernunnos
Ecxon_mex
Cernunnos
Level 43
God Stats
7W - 4L
1,505 SR
Queue Stats
40W - 45L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
anhur-presley
Gilgamesh
Level 65
God Stats
23W - 27L
1,430 SR
Queue Stats
382W - 523L
1,339 Elo+
Solo
Hera
Hera
xMixter92x
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 366L
1,352 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,336 Elo+

VS

Team Averages
Level 97
1,452 SR
1,452 Elo+
Neith
Neith
Earthbender444
Neith
Level 9
God Stats
2W - 3L
1,433 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FN PrawnKiller
Zhong Kui
Level 135
God Stats
4W - 3L
1,314 SR
Queue Stats
36W - 57L
1,316 Elo+
Solo
Horus
Horus
RelaxBro94
Horus
Level 148
God Stats
2W - 2L
1,608 SR
Queue Stats
35W - 33L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ecxon_mex
Cernunnos
14
2 / 7 / 2
9,185
574
7,963
15,997
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
anhur-presley
Gilgamesh
14
2 / 2 / 3
9,592
600
9,033
19,652
16,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 5 / 4
9,101
569
12,558
16,828
4,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
11,575
723
18,624
8,550
4,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
FN PrawnKiller
Zhong Kui
15
3 / 3 / 9
10,962
685
17,652
14,932
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
6 / 2 / 6
11,880
743
10,897
21,141
25,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
4
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Cernunnos
Ecxon_mex
Cernunnos
2
7
2
0.43
W
Zhong Kui
FN PrawnKiller
Zhong Kui
3
3
9
2.5
W
Horus
6
2
6
4.5
L
Gilgamesh
anhur-presley
Gilgamesh
2
2
3
1.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
47,173
52,477
Taken
44,623
28,373
Mitigated
40,840
1,694
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,624
11,202
0
4,598
8,550
4,686
1,144
3,328
5,222
0
64,348
L
Cernunnos
Ecxon_mex
Cernunnos
7,963
3,710
0
535
15,997
7,389
0
7,949
8,048
0
28,842
W
Zhong Kui
FN PrawnKiller
Zhong Kui
17,652
1,407
430
5,160
14,932
10,591
924
3,325
11,607
54,556
0
W
Horus
10,897
4,450
4,130
10,903
21,141
25,563
684
6,479
14,662
0
21,265
L
Gilgamesh
anhur-presley
Gilgamesh
9,033
2,779
0
179
19,652
16,210
0
5,999
13,653
0
26,463
L
12,558
3,783
171
809
16,828
4,774
0
4,058
12,770
33,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
34,417
131
Minions Killed
186
4
Camps Cleared
8
778,412
Distance Traveled
850,489
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,575
723
93
6
3
260,863
0
L
Cernunnos
9,185
574
50
3
1
224,789
0
W
Zhong Kui
10,962
685
63
4
4
286,117
0
W
Horus
11,880
743
30
2
1
303,509
1
L
Gilgamesh
9,592
600
26
2
1
314,971
6
L
Hera
9,101
569
55
3
2
238,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role