Player Matchup

Anhur
Anhur
Bronze V
Brakkun
Anhur
Bronze V
Level 75
God Stats
0W - 1L
1,138 SR
Queue Stats
1W - 8L
1,188 MMR
Party 2
Tyr
Tyr
Silver IV
Guess Xx Who
Tyr
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,188 MMR
Party 2
Freya
Freya
Silver IV
Zachreble
Freya
Silver IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,384 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,379 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,469 SR
1,210 MMR
Persephone
Persephone
Gold IV
M5ScopezX
Persephone
Gold IV
Level 102
God Stats
8W - 16L
1,414 SR
Queue Stats
178W - 208L
1,430 MMR
Party 1
Horus
Horus
Bronze III
SebkatonFr
Horus
Bronze III
Level 87
God Stats
6W - 10L
1,460 SR
Queue Stats
11W - 34L
713 MMR
Solo
Vamana
Vamana
Gold IV
xX-F_o_R_c_E-Xx
Vamana
Gold IV
Level 81
God Stats
71W - 84L
1,535 SR
Queue Stats
120W - 175L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brakkun
Anhur
14
2 / 7 / 3
10,110
632
6,390
17,532
7,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 2
9,450
591
8,708
18,523
16,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Zachreble
Freya
14
2 / 9 / 2
10,058
629
9,238
18,663
8,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Xing TianAchillesYu HuangAh Muzen CabAtlas

VS

Bans
Baron SamediIzanamiHou YiCernunnosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
M5ScopezX
Persephone
16
4 / 2 / 9
11,937
746
24,158
12,075
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
15
3 / 1 / 11
11,802
738
9,454
14,164
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 2
11,878
742
12,589
14,080
10,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
17
17
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brakkun
Anhur
2
7
3
0.5
L
1
1
2
2
W
Persephone
M5ScopezX
Persephone
4
2
9
4.25
W
Horus
3
1
11
8.5
L
Freya
Zachreble
Freya
2
9
2
0.33
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
46,201
54,718
Taken
40,319
32,029
Mitigated
33,608
7,300
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brakkun
Anhur
6,390
2,786
0
2,122
17,532
7,406
0
7,545
9,987
0
22,023
L
8,708
1,766
188
2,317
18,523
16,012
0
9,303
9,220
0
26,661
W
Persephone
M5ScopezX
Persephone
24,158
1,812
0
3,210
12,075
5,320
667
2,849
9,224
60,156
0
W
Horus
9,454
3,543
1,665
6,400
14,164
17,441
333
2,848
11,316
56
21,954
L
Freya
Zachreble
Freya
9,238
2,922
0
2,673
18,663
8,611
0
8,145
10,518
37,077
2,993
W
12,589
7,862
295
3,075
14,080
10,847
1,801
2,969
11,111
42
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
35,617
132
Minions Killed
189
5
Camps Cleared
8
771,701
Distance Traveled
901,048
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,110
632
46
3
2
242,085
3
L
Tyr
9,450
591
36
2
1
316,576
0
W
Persephone
11,937
746
70
4
3
264,841
4
W
Horus
11,802
738
30
2
1
303,268
3
L
Freya
10,058
629
50
3
2
213,040
3
W
Vamana
11,878
742
89
6
4
332,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role