Player Matchup

Fenrir
Fenrir
HLS Lysol
Fenrir
Level 69
God Stats
7W - 8L
1,411 SR
Queue Stats
62W - 87L
1,315 Elo+
Party 2
Shiva
Shiva
MasterShiro1738
Shiva
Level 108
God Stats
17W - 11L
1,567 SR
Queue Stats
376W - 494L
1,317 Elo+
Solo
Eset
Eset
SoulHarv3st3r
Eset
Level 122
God Stats
2W - 0L
1,704 SR
Queue Stats
333W - 388L
1,387 Elo+
Solo
Zeus
Zeus
YD NoVa
Zeus
Level 88
God Stats
4W - 7L
1,319 SR
Queue Stats
166W - 178L
1,376 Elo+
Party 2
Skadi
Skadi
YNW_Snag
Skadi
Level 60
God Stats
3W - 0L
1,736 SR
Queue Stats
7W - 8L
1,403 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,360 Elo+

VS

Team Averages
Level 112
1,420 SR
1,397 Elo+
Athena
Athena
BLACKxZILLA419
Athena
Level 127
God Stats
58W - 77L
1,554 SR
Queue Stats
250W - 282L
1,466 Elo+
Party 1
Thanatos
Thanatos
CuddleMeGentle
Thanatos
Level 142
God Stats
0W - 5L
1,160 SR
Queue Stats
249W - 256L
1,407 Elo+
Solo
Charybdis
Charybdis
KingNoxia
Charybdis
Level 129
God Stats
0W - 1L
1,201 SR
Queue Stats
146W - 184L
1,378 Elo+
Solo
Ares
Ares
Tree_Blowin_Gimp
Ares
Level 81
God Stats
26W - 26L
1,693 SR
Queue Stats
68W - 87L
1,378 Elo+
Party 1
Raijin
Raijin
UN MANCO 8v
Raijin
Level 80
God Stats
26W - 29L
1,492 SR
Queue Stats
543W - 611L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HLS Lysol
Fenrir
12
2 / 2 / 3
7,053
504
5,321
12,397
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
6,769
484
4,515
9,408
4,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 3
7,303
522
5,088
11,778
7,040
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
YD NoVa
Zeus
14
3 / 1 / 1
7,751
554
6,152
7,136
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
YNW_Snag
Skadi
13
4 / 2 / 4
7,360
526
9,395
9,007
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,048
575
5,560
7,371
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
0 / 3 / 3
7,159
511
3,851
11,287
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
KingNoxia
Charybdis
11
2 / 4 / 4
7,245
518
8,407
10,761
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 3
8,054
575
6,415
12,907
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
13
0 / 1 / 1
7,717
551
3,243
10,251
4,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
9
9
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Thanatos
0
3
3
0.5
W
Fenrir
HLS Lysol
Fenrir
2
2
3
1.75
L
Charybdis
KingNoxia
Charybdis
2
4
4
1
W
1
0
1
1.5
W
2
4
3
0.88
L
4
2
3
2.75
L
Raijin
0
1
1
0.5
W
Zeus
YD NoVa
Zeus
3
1
1
3.5
W
Skadi
YNW_Snag
Skadi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
27,476
49,726
Taken
52,577
22,672
Mitigated
31,332
15,097
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,560
1,934
0
1,432
7,371
5,391
0
974
6,397
42,962
5,247
L
Thanatos
3,851
616
0
9,463
11,287
5,683
0
1,075
10,212
0
52,600
W
Fenrir
HLS Lysol
Fenrir
5,321
1,478
0
5,134
12,397
5,005
0
1,979
10,418
0
49,021
L
Charybdis
KingNoxia
Charybdis
8,407
4,262
301
2,234
10,761
4,641
778
2,292
8,469
0
56,408
W
4,515
1,929
0
2,739
9,408
4,118
714
3,923
5,485
0
37,854
W
5,088
1,592
0
2,403
11,778
7,040
0
3,761
8,017
30,484
488
L
6,415
424
61
3,358
12,907
11,237
201
3,609
9,298
29,013
4,110
L
Raijin
3,243
637
0
5,959
10,251
4,380
0
3,132
7,119
69,694
0
W
Zeus
YD NoVa
Zeus
6,152
1,245
0
2,315
7,136
2,479
0
2,459
4,677
58,352
0
W
Skadi
YNW_Snag
Skadi
9,395
3,805
257
2,249
9,007
4,030
0
2,053
6,954
0
52,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
38,223
389
Minions Killed
462
0
Camps Cleared
0
1,243,309
Distance Traveled
1,289,848
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,048
575
91
7
0
283,081
6
L
Thanatos
7,159
511
100
7
0
290,614
1
W
Fenrir
7,053
504
83
6
0
292,982
0
L
Charybdis
7,245
518
99
7
0
227,894
1
W
Shiva
6,769
484
76
5
0
220,164
1
W
Eset
7,303
522
43
3
0
214,568
0
L
Ares
8,054
575
40
3
0
277,869
4
L
Raijin
7,717
551
132
9
0
210,390
1
W
Zeus
7,751
554
107
8
0
253,971
3
W
Skadi
7,360
526
80
6
0
261,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role