Player Matchup

Jing Wei
Jing Wei
BLACKHEART8404
Jing Wei
Level 28
God Stats
3W - 1L
1,800 SR
Queue Stats
69W - 99L
1,316 Elo+
Party 2
Discordia
Discordia
GirthDefects
Discordia
Level 126
God Stats
4W - 8L
1,338 SR
Queue Stats
290W - 315L
1,377 Elo+
Party 2
Chiron
Chiron
Merkle24
Chiron
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 107L
1,286 Elo+
Party 2
Yemoja
Yemoja
Slightly_violent
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vaihvo
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 107L
1,374 Elo+
Solo
Team Averages
Level 44
1,528 SR
1,334 Elo+

VS

Team Averages
Level 106
1,553 SR
1,383 Elo+
Ganesha
Ganesha
Blon_787
Ganesha
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 261L
1,421 Elo+
Party 1
Yemoja
Yemoja
MercyMooMoo
Yemoja
Level 102
God Stats
1W - 0L
1,477 SR
Queue Stats
65W - 79L
1,363 Elo+
Solo
Artemis
Artemis
Pumb44
Artemis
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 220L
1,327 Elo+
Solo
Heimdallr
Heimdallr
devilman17
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,400 Elo+
Solo
Artio
Artio
insomni4_749
Artio
Level 127
God Stats
3W - 0L
1,787 SR
Queue Stats
121W - 124L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 9 / 6
9,728
540
12,597
22,171
11,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
GirthDefects
Discordia
20
7 / 5 / 3
13,129
729
35,105
17,232
9,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Merkle24
Chiron
12
1 / 15 / 3
9,051
503
7,238
24,641
11,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 8
12,651
703
12,415
23,505
24,117
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Vaihvo
Cu Chulainn
19
1 / 4 / 7
10,765
598
17,874
30,915
38,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blon_787
Ganesha
20
0 / 3 / 29
11,452
636
16,637
22,224
30,405
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
18
4 / 4 / 24
12,797
711
9,455
26,397
35,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Pumb44
Artemis
20
15 / 3 / 16
13,525
751
39,617
20,019
12,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
devilman17
Heimdallr
20
11 / 1 / 20
13,014
723
26,174
17,364
11,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 2 / 21
11,687
649
12,057
26,743
31,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
145
11
Kills
35
35
Deaths
13
27
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
9
6
0.33
W
Ganesha
Blon_787
Ganesha
0
3
29
4.83
L
Discordia
GirthDefects
Discordia
7
5
3
1.7
W
Yemoja
4
4
24
4
L
Chiron
Merkle24
Chiron
1
15
3
0.17
W
Artemis
Pumb44
Artemis
15
3
16
7.67
L
2
2
8
3
L
Cu Chulainn
Vaihvo
Cu Chulainn
1
4
7
1.13
W
Heimdallr
devilman17
Heimdallr
11
1
20
21
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,229
Damage
103,940
118,464
Taken
112,747
94,791
Mitigated
121,702
31,583
Healing
58,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
12,597
6,758
709
3,713
22,171
11,155
86
5,629
16,542
0
28,820
W
Ganesha
Blon_787
Ganesha
16,637
338
3,052
3,487
22,224
30,405
821
8,516
13,708
33,682
0
L
Discordia
GirthDefects
Discordia
35,105
829
1,548
1,367
17,232
9,155
0
5,838
11,394
64,942
0
W
Yemoja
9,455
2,529
11,780
5,503
26,397
35,645
1,086
12,485
13,912
23,276
0
L
Chiron
Merkle24
Chiron
7,238
2,678
3,341
1,867
24,641
11,739
1,100
8,302
16,331
0
11,910
W
Artemis
Pumb44
Artemis
39,617
17,842
4,845
5,139
20,019
12,682
3,424
9,907
10,112
0
61,889
L
12,415
1,740
8,021
5,521
23,505
24,117
393
8,141
15,364
28,732
0
L
Cu Chulainn
Vaihvo
Cu Chulainn
17,874
2,705
1,452
4,044
30,915
38,625
41
10,234
20,681
0
32,300
W
Heimdallr
devilman17
Heimdallr
26,174
11,535
2,005
3,351
17,364
11,347
2,494
7,773
9,591
0
52,514
W
12,057
399
9,949
9,845
26,743
31,623
268
8,839
17,904
24,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
62,475
177
Minions Killed
173
0
Camps Cleared
0
1,555,028
Distance Traveled
1,661,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,728
540
24
1
0
262,535
0
W
Ganesha
11,452
636
1
0
0
330,192
0
L
Discordia
13,129
729
87
5
0
296,834
1
W
Yemoja
12,797
711
27
2
0
265,615
3
L
Chiron
9,051
503
2
0
0
256,445
1
W
Artemis
13,525
751
54
3
0
327,750
0
L
Yemoja
12,651
703
29
2
0
395,506
0
L
Cu Chulainn
10,765
598
35
2
0
343,708
0
W
Heimdallr
13,014
723
66
4
0
343,786
0
W
Artio
11,687
649
25
1
0
394,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role