Player Matchup

Horus
Horus
InsaneChar
Horus
Level 124
God Stats
4W - 2L
1,505 SR
Queue Stats
26W - 19L
1,403 Elo+
Solo
Vamana
Vamana
LazyWhiskers869
Vamana
Level 147
God Stats
3W - 0L
1,811 SR
Queue Stats
284W - 349L
1,432 Elo+
Solo
Bastet
Bastet
Lil_pollo408
Bastet
Level 62
God Stats
15W - 18L
1,437 SR
Queue Stats
102W - 115L
1,399 Elo+
Party 3
Freya
Freya
Pedro__408
Freya
Level 29
God Stats
20W - 25L
1,542 SR
Queue Stats
78W - 117L
1,390 Elo+
Party 3
Atlas
Atlas
Six3896
Atlas
Level 28
God Stats
74W - 63L
1,668 SR
Queue Stats
216W - 269L
1,379 Elo+
Solo
Team Averages
Level 78
1,593 SR
1,401 Elo+

VS

Team Averages
Level 59
1,392 SR
1,416 Elo+
Hades
Hades
 
Hades
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AlanisDracul
Chiron
Level 103
God Stats
7W - 9L
1,498 SR
Queue Stats
122W - 122L
1,412 Elo+
Party 1
Hachiman
Hachiman
LordSquirrels
Hachiman
Level 23
God Stats
0W - 4L
1,169 SR
Queue Stats
28W - 43L
1,425 Elo+
Party 2
Chaac
Chaac
N0bOdi
Chaac
Level 89
God Stats
5W - 5L
1,466 SR
Queue Stats
55W - 72L
1,369 Elo+
Party 1
Nemesis
Nemesis
Wittergreen
Nemesis
Level 66
God Stats
4W - 11L
1,330 SR
Queue Stats
92W - 131L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 0 / 6
4,178
836
3,945
4,268
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 0 / 4
4,796
959
3,627
5,436
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
9
0 / 1 / 4
4,236
847
2,216
3,949
1,332
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
9
1 / 1 / 2
4,284
857
2,905
3,553
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
Six3896
Atlas
10
4 / 0 / 3
5,328
1,066
3,202
4,636
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 1 / 0
4,021
804
692
1,927
743
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
9
0 / 1 / 1
4,047
809
3,895
3,036
1,139
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LordSquirrels
Hachiman
9
0 / 1 / 1
3,982
796
2,830
4,440
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
N0bOdi
Chaac
8
0 / 3 / 0
4,026
805
4,427
6,611
3,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Wittergreen
Nemesis
8
0 / 1 / 1
3,904
781
1,104
3,030
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
7
Kills
1
2
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
L
Chiron
0
1
1
0.5
W
Horus
0
0
6
3
W
2
0
4
4
W
Bastet
0
1
4
2
L
Hachiman
LordSquirrels
Hachiman
0
1
1
0.5
L
Chaac
N0bOdi
Chaac
0
3
0
0
W
Freya
1
1
2
2
W
Atlas
Six3896
Atlas
4
0
3
5.5
L
Nemesis
Wittergreen
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
12,948
21,842
Taken
19,044
12,174
Mitigated
7,545
9,358
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
692
140
53
427
1,927
743
0
474
1,350
4,565
0
L
Chiron
3,895
886
565
739
3,036
1,139
0
1,158
1,821
0
9,891
W
Horus
3,945
1,881
809
1,657
4,268
2,287
352
131
4,137
0
9,354
W
3,627
1,344
801
2,924
5,436
3,853
0
60
5,376
0
11,231
W
Bastet
2,216
618
0
613
3,949
1,332
155
195
3,754
0
10,287
L
Hachiman
LordSquirrels
Hachiman
2,830
1,557
0
1,757
4,440
1,414
0
1,338
2,870
0
9,240
L
Chaac
N0bOdi
Chaac
4,427
448
0
1,475
6,611
3,214
0
1,931
4,484
0
11,360
W
Freya
2,905
800
0
1,233
3,553
1,451
0
150
3,403
9,260
0
W
Atlas
Six3896
Atlas
3,202
1,005
236
1,085
4,636
3,251
78
156
4,480
5,961
0
L
Nemesis
Wittergreen
Nemesis
1,104
92
0
380
3,030
1,035
0
875
2,025
0
4,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
19,980
76
Minions Killed
77
0
Camps Cleared
0
561,566
Distance Traveled
434,139
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,021
804
10
2
0
39,702
1
L
Chiron
4,047
809
18
4
0
95,322
0
W
Horus
4,178
836
11
2
0
116,898
2
W
Vamana
4,796
959
13
3
0
101,595
0
W
Bastet
4,236
847
23
5
0
123,454
0
L
Hachiman
3,982
796
20
4
0
93,785
0
L
Chaac
4,026
805
19
4
0
100,114
0
W
Freya
4,284
857
21
4
0
99,063
0
W
Atlas
5,328
1,066
8
2
0
120,556
0
L
Nemesis
3,904
781
10
2
0
105,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role