Player Matchup

Neith
Neith
Capt_Patch_notes
Neith
Level 122
God Stats
0W - 2L
1,405 SR
Queue Stats
29W - 25L
1,619 Elo+
Party 4
Khepri
Khepri
MardukK-05
Khepri
Level 160
God Stats
3W - 2L
1,774 SR
Queue Stats
185W - 143L
1,534 Elo+
Party 1
Awilix
Awilix
R3fL3x_Tvv1Nz
Awilix
Level 155
God Stats
2W - 4L
1,632 SR
Queue Stats
190W - 145L
1,532 Elo+
Party 1
Cerberus
Cerberus
RaayZiing
Cerberus
Level 132
God Stats
0W - 1L
1,518 SR
Queue Stats
107W - 86L
1,585 Elo+
Party 1
Freya
Freya
fishman426
Freya
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 48L
1,600 Elo+
Party 4
Team Averages
Level 144
1,566 SR
1,574 Elo+

VS

Team Averages
Level 131
1,489 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GeneShorts
Thanatos
Level 68
God Stats
4W - 3L
1,472 SR
Queue Stats
114W - 109L
1,557 Elo+
Party 3
Ao Kuang
Ao Kuang
JoshuaGVaz84
Ao Kuang
Level 159
God Stats
2W - 1L
1,471 SR
Queue Stats
38W - 45L
1,487 Elo+
Party 2
Charybdis
Charybdis
Suaveyqt
Charybdis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,373
625
16,119
14,694
8,486
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
MardukK-05
Khepri
15
0 / 4 / 9
9,019
601
6,311
19,333
23,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 5 / 4
11,239
749
12,121
13,181
5,931
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RaayZiing
Cerberus
17
6 / 6 / 9
10,213
681
15,697
27,242
28,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
15
1 / 7 / 11
8,891
593
20,751
17,440
9,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 3 / 11
11,537
769
17,092
14,418
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
19
3 / 3 / 15
11,306
754
17,934
26,220
31,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
GeneShorts
Thanatos
16
4 / 5 / 11
10,773
718
11,449
13,619
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
JoshuaGVaz84
Ao Kuang
20
10 / 2 / 12
12,329
822
19,719
21,548
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Suaveyqt
Charybdis
18
3 / 3 / 15
10,808
721
21,341
16,485
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
16
Kills
27
27
Deaths
16
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
11
4.17
W
Chaac
 
Chaac
3
3
15
3.5
L
1
5
8
1
W
Thanatos
GeneShorts
Thanatos
4
5
11
1.9
W
Ao Kuang
JoshuaGVaz84
Ao Kuang
10
2
12
8
L
Khepri
MardukK-05
Khepri
0
4
9
1.13
L
8
5
4
2
L
Cerberus
RaayZiing
Cerberus
6
6
9
1.75
W
Charybdis
Suaveyqt
Charybdis
3
3
15
3.5
L
Freya
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,999
Damage
87,535
91,890
Taken
92,290
75,743
Mitigated
65,641
26,478
Healing
57,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,092
721
1,654
6,501
14,418
7,430
1,506
7,359
7,059
50,211
0
W
Chaac
 
Chaac
17,934
2,570
1,829
12,268
26,220
31,242
20
12,985
13,235
0
33,565
L
16,119
7,287
1,516
2,584
14,694
8,486
0
5,600
8,865
39
33,453
W
Thanatos
GeneShorts
Thanatos
11,449
2,486
1,774
7,308
13,619
6,546
616
7,608
6,011
0
16,134
W
Ao Kuang
JoshuaGVaz84
Ao Kuang
19,719
5,880
4,569
13,164
21,548
12,867
2,553
8,257
13,291
29,035
0
L
Khepri
MardukK-05
Khepri
6,311
63
1,320
3,717
19,333
23,435
0
7,807
10,836
16,615
0
L
12,121
3,261
650
504
13,181
5,931
0
6,201
6,691
0
26,507
L
Cerberus
RaayZiing
Cerberus
15,697
1,225
1,344
9,363
27,242
28,233
0
9,662
16,609
22,394
0
W
Charybdis
Suaveyqt
Charybdis
21,341
11,681
2,228
6,589
16,485
7,556
2,905
6,589
9,896
0
35,365
L
Freya
20,751
5,868
959
4,521
17,440
9,658
0
5,812
11,306
30,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
56,753
136
Minions Killed
155
0
Camps Cleared
0
1,079,484
Distance Traveled
1,274,161
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,537
769
46
3
0
222,988
2
W
Chaac
11,306
754
31
2
0
246,552
3
L
Neith
9,373
625
39
3
0
221,542
1
W
Thanatos
10,773
718
15
1
0
252,017
0
W
Ao Kuang
12,329
822
25
2
0
295,382
0
L
Khepri
9,019
601
19
1
0
204,093
1
L
Awilix
11,239
749
29
2
0
221,101
0
L
Cerberus
10,213
681
25
2
0
228,601
3
W
Charybdis
10,808
721
38
3
0
257,222
0
L
Freya
8,891
593
24
2
0
204,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role