Player Matchup

Persephone
Persephone
Evil Moji1815
Persephone
Level 29
God Stats
4W - 2L
1,667 SR
Queue Stats
107W - 65L
1,587 Elo+
Party 1
Baba Yaga
Baba Yaga
IMKINGJUNO
Baba Yaga
Level 25
God Stats
1W - 0L
1,395 SR
Queue Stats
24W - 12L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
ImAPeri
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,665 Elo+
Party 1
Raijin
Raijin
PSA10pup
Raijin
Level 60
God Stats
3W - 0L
1,489 SR
Queue Stats
84W - 49L
1,599 Elo+
Party 1
Shiva
Shiva
pinķ
Shiva
Level 124
God Stats
2W - 1L
1,757 SR
Queue Stats
110W - 65L
1,616 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,606 Elo+

VS

Team Averages
Level 79
1,548 SR
1,382 Elo+
Cernunnos
Cernunnos
Celinie1816
Cernunnos
Level 56
God Stats
4W - 8L
1,182 SR
Queue Stats
353W - 387L
1,374 Elo+
Solo
Cabrakan
Cabrakan
UnLuckyCharmZxZ
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,340 Elo+
Solo
Cliodhna
Cliodhna
cesarmarciag
Cliodhna
Level 105
God Stats
0W - 1L
1,833 SR
Queue Stats
37W - 49L
1,339 Elo+
Solo
Cupid
Cupid
danyjaramillo94
Cupid
Level 17
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
dman122515
Ganesha
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 75L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Evil Moji1815
Persephone
20
5 / 2 / 16
12,694
793
17,779
15,125
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
IMKINGJUNO
Baba Yaga
18
2 / 7 / 16
11,178
699
13,313
19,612
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ImAPeri
Cthulhu
20
3 / 6 / 17
12,952
810
15,491
24,838
31,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
PSA10pup
Raijin
20
14 / 4 / 9
13,167
823
29,022
19,846
11,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
pinķ
Shiva
20
7 / 6 / 15
13,769
861
24,418
30,318
37,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Celinie1816
Cernunnos
20
11 / 7 / 5
13,218
826
26,046
21,839
12,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
19
6 / 7 / 11
12,063
754
12,593
25,700
44,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
cesarmarciag
Cliodhna
17
2 / 9 / 9
10,556
660
14,438
19,694
9,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 5 / 7
11,169
698
10,915
14,733
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
dman122515
Ganesha
19
0 / 5 / 18
11,509
719
11,924
31,767
36,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
73
31
Kills
23
25
Deaths
33
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Celinie1816
Cernunnos
11
7
5
1.93
W
Persephone
Evil Moji1815
Persephone
5
2
16
6.5
W
Baba Yaga
IMKINGJUNO
Baba Yaga
2
7
16
1.43
W
Cthulhu
ImAPeri
Cthulhu
3
6
17
1.92
W
Raijin
PSA10pup
Raijin
14
4
9
4.63
L
Cabrakan
6
7
11
1.64
L
Cliodhna
cesarmarciag
Cliodhna
2
9
9
0.72
L
4
5
7
1.5
L
Ganesha
dman122515
Ganesha
0
5
18
1.8
W
Shiva
pinķ
Shiva
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,023
Damage
75,916
109,739
Taken
113,733
99,153
Mitigated
109,788
37,589
Healing
35,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Celinie1816
Cernunnos
26,046
11,114
1,375
6,669
21,839
12,437
2,037
13,661
8,178
0
50,060
W
Persephone
Evil Moji1815
Persephone
17,779
1,334
2,682
5,146
15,125
7,825
1,275
3,814
11,309
45,691
0
W
Baba Yaga
IMKINGJUNO
Baba Yaga
13,313
2,431
1,815
3,481
19,612
10,678
3,658
4,208
15,404
21,004
0
W
Cthulhu
ImAPeri
Cthulhu
15,491
999
3,644
3,706
24,838
31,396
227
3,851
20,936
26,805
0
W
Raijin
PSA10pup
Raijin
29,022
4,468
2,271
5,698
19,846
11,978
1,989
5,070
14,648
48,340
0
L
Cabrakan
12,593
1,056
995
4,406
25,700
44,312
0
18,656
7,044
21,057
0
L
Cliodhna
cesarmarciag
Cliodhna
14,438
1,883
757
3,564
19,694
9,811
1,041
13,013
6,681
0
28,255
L
10,915
4,783
922
3,325
14,733
7,045
1,346
10,908
3,825
0
27,343
L
Ganesha
dman122515
Ganesha
11,924
1,058
943
12,732
31,767
36,183
414
21,341
10,426
19,906
0
W
Shiva
pinķ
Shiva
24,418
3,251
2,237
6,909
30,318
37,276
421
7,052
22,923
2,812
42,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,760
Gold Earned
58,515
173
Minions Killed
154
0
Camps Cleared
0
1,454,663
Distance Traveled
1,305,853
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,218
826
63
4
0
220,845
0
W
Persephone
12,694
793
58
4
0
305,750
6
W
Baba Yaga
11,178
699
18
1
0
245,991
0
W
Cthulhu
12,952
810
26
2
0
336,523
1
W
Raijin
13,167
823
39
2
0
267,640
1
L
Cabrakan
12,063
754
26
2
0
231,344
2
L
Cliodhna
10,556
660
29
2
0
267,427
0
L
Cupid
11,169
698
36
2
0
289,995
0
L
Ganesha
11,509
719
0
0
0
296,242
0
W
Shiva
13,769
861
32
2
0
298,759
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role