Player Matchup

Merlin
Merlin
Silver I
Pallydon
Merlin
Silver I
Level 129
God Stats
6W - 4L
1,606 SR
Queue Stats
16W - 16L
1,451 MMR
Party 1
Ishtar
Ishtar
Silver II
SlappyMcBalls
Ishtar
Silver II
Level 120
God Stats
2W - 2L
1,623 SR
Queue Stats
17W - 19L
1,469 MMR
Party 1
Horus
Horus
Silver V
TheMasterNaterr
Horus
Silver V
Level 61
God Stats
4W - 3L
1,919 SR
Queue Stats
10W - 17L
1,235 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,716 SR
1,385 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,462 SR
1,373 MMR
Hercules
Hercules
Gold V
Aτroρos
Hercules
Gold V
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 90L
1,391 MMR
Solo
Neith
Neith
Silver V
DemonTestes
Neith
Silver V
Level 63
God Stats
0W - 4L
1,466 SR
Queue Stats
19W - 31L
1,196 MMR
Party 2
Nox
Nox
Bronze III
TheStaticRed
Nox
Bronze III
Level 102
God Stats
0W - 1L
1,421 SR
Queue Stats
4W - 6L
1,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pallydon
Merlin
13
3 / 0 / 3
8,142
679
8,994
5,734
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 4
8,670
723
11,590
7,152
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 7
8,838
737
8,783
14,325
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetAh Muzen CabThothTyrGeb

VS

Bans
OdinAnhurShivaXbalanqueUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aτroρos
Hercules
9
0 / 4 / 0
6,358
530
4,049
17,185
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
6,893
574
7,248
6,782
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,688
557
5,253
8,643
3,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aτroρos
Hercules
0
4
0
0
L
0
2
0
0
W
Merlin
Pallydon
Merlin
3
0
3
4.5
W
4
0
4
6
W
1
0
7
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
16,550
27,211
Taken
32,610
19,937
Mitigated
19,454
12,083
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aτroρos
Hercules
4,049
610
0
3,972
17,185
13,156
0
2,912
14,273
0
10,944
L
7,248
2,212
0
1,689
6,782
2,811
0
2,076
4,706
0
31,021
W
Merlin
Pallydon
Merlin
8,994
284
0
902
5,734
2,580
298
461
5,273
33,630
0
W
11,590
6,581
0
2,234
7,152
3,252
710
1,712
5,354
0
48,261
W
8,783
2,604
1,526
7,421
14,325
14,105
153
3,293
10,469
0
13,650
L
5,253
937
0
212
8,643
3,487
0
4,197
4,446
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
19,939
152
Minions Killed
110
7
Camps Cleared
3
659,174
Distance Traveled
630,814
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,358
530
11
1
0
198,085
4
L
Neith
6,893
574
69
6
0
215,577
3
W
Merlin
8,142
679
74
6
1
202,135
2
W
Ishtar
8,670
723
74
6
6
210,649
3
W
Horus
8,838
737
4
0
0
246,390
3
L
Nox
6,688
557
30
3
3
217,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role