Player Matchup

King Arthur
King Arthur
Alligator8888
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 24L
980 Elo+
Party 2
Merlin
Merlin
Professormando
Merlin
Level 13
God Stats
0W - 11L
1,500 SR
Queue Stats
6W - 38L
980 Elo+
Party 2
Vulcan
Vulcan
bigbabyback09
Vulcan
Level 44
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 40L
980 Elo+
Party 2
Team Averages
Level 23
1,428 SR
980 Elo+

VS

Team Averages
Level 49
1,546 SR
1,412 Elo+
Da Ji
Da Ji
Mrdudeguyman
Da Ji
Level 49
God Stats
3W - 1L
1,447 SR
Queue Stats
16W - 21L
1,452 Elo+
Party 1
Persephone
Persephone
Thanenatos
Persephone
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,417 Elo+
Party 1
Sobek
Sobek
slayorlay
Sobek
Level 28
God Stats
6W - 7L
1,690 SR
Queue Stats
12W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alligator8888
King Arthur
15
3 / 7 / 1
10,810
636
7,926
23,482
20,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 2
11,010
648
7,725
12,692
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 12 / 5
10,153
597
8,664
16,140
7,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 8
13,498
794
17,801
14,994
7,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Thanenatos
Persephone
19
9 / 1 / 10
14,374
846
24,616
11,846
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
slayorlay
Sobek
15
3 / 1 / 11
12,020
707
3,944
16,346
20,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
25
25
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alligator8888
King Arthur
3
7
1
0.5
W
13
3
8
5.67
L
2
6
2
0.5
W
Persephone
Thanenatos
Persephone
9
1
10
14
L
0
12
5
0.21
W
Sobek
slayorlay
Sobek
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
46,361
52,314
Taken
43,186
32,366
Mitigated
33,935
250
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alligator8888
King Arthur
7,926
1,518
0
0
23,482
20,761
0
14,588
8,894
0
19,878
W
17,801
5,352
279
1,092
14,994
7,689
726
5,859
9,135
0
39,248
L
7,725
802
0
250
12,692
3,940
0
8,698
3,994
41,115
0
W
Persephone
Thanenatos
Persephone
24,616
1,725
0
4,274
11,846
5,857
1,366
5,555
6,290
97,523
0
L
8,664
2,430
0
0
16,140
7,665
0
5,866
10,274
29,700
0
W
Sobek
slayorlay
Sobek
3,944
498
0
2,487
16,346
20,389
563
5,441
10,905
13,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
39,892
126
Minions Killed
207
2
Camps Cleared
11
800,958
Distance Traveled
925,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,810
636
15
1
0
281,970
0
W
Da Ji
13,498
794
21
1
2
333,285
2
L
Merlin
11,010
648
59
3
2
281,433
4
W
Persephone
14,374
846
174
10
9
304,842
2
L
Vulcan
10,153
597
52
3
0
237,555
0
W
Sobek
12,020
707
12
1
0
287,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role