Player Matchup

Sol
Sol
Asunas2
Sol
Level 15
God Stats
0W - 1L
1,594 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
BeefMoo
Danzaburou
Level 109
God Stats
17W - 14L
1,534 SR
Queue Stats
265W - 268L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
ItsToddly
Cthulhu
Level 101
God Stats
0W - 1L
1,513 SR
Queue Stats
96W - 93L
1,469 Elo+
Solo
Scylla
Scylla
Nenuk
Scylla
Level 88
God Stats
66W - 73L
1,460 SR
Queue Stats
93W - 116L
1,402 Elo+
Solo
Tyr
Tyr
StretchV
Tyr
Level 48
God Stats
10W - 10L
1,682 SR
Queue Stats
206W - 126L
1,637 Elo+
Solo
Team Averages
Level 72
1,556 SR
1,482 Elo+

VS

Team Averages
Level 90
1,655 SR
1,628 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Eridori
Cupid
Level 117
God Stats
3W - 1L
1,962 SR
Queue Stats
281W - 193L
1,694 Elo+
Party 2
Jormungandr
Jormungandr
Flexilla
Jormungandr
Level 67
God Stats
3W - 3L
1,521 SR
Queue Stats
253W - 187L
1,604 Elo+
Party 2
Tyr
Tyr
MortimerSmithJr
Tyr
Level 28
God Stats
28W - 11L
1,659 SR
Queue Stats
164W - 71L
1,684 Elo+
Party 2
Nu Wa
Nu Wa
WeebLordAlekar
Nu Wa
Level 118
God Stats
21W - 10L
1,631 SR
Queue Stats
221W - 141L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 5 / 1
7,072
707
4,806
9,022
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
BeefMoo
Danzaburou
14
2 / 4 / 4
7,402
740
5,379
11,245
5,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ItsToddly
Cthulhu
12
0 / 3 / 3
6,786
679
6,553
14,122
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nenuk
Scylla
12
2 / 3 / 1
6,933
693
4,284
7,169
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 1
6,851
685
2,207
12,741
10,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 9
8,194
819
11,947
10,014
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Eridori
Cupid
17
10 / 0 / 4
9,338
934
12,068
5,386
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Flexilla
Jormungandr
14
3 / 2 / 12
7,940
794
6,337
9,586
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 12
7,666
767
8,786
7,960
6,289
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 13
7,627
763
7,567
5,180
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
7
Kills
20
21
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
9
3.75
L
Sol
1
5
1
0.3
L
Danzaburou
BeefMoo
Danzaburou
2
4
4
1
W
Cupid
Eridori
Cupid
10
0
4
12
W
Jormungandr
Flexilla
Jormungandr
3
2
12
4.5
L
Cthulhu
ItsToddly
Cthulhu
0
3
3
0.5
W
3
1
12
9
L
Scylla
Nenuk
Scylla
2
3
1
0.83
L
2
6
1
0.42
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
46,705
54,299
Taken
38,126
35,931
Mitigated
22,303
7,178
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,947
3,489
0
696
10,014
4,865
204
4,263
5,751
0
37,355
L
Sol
4,806
772
0
1,045
9,022
3,465
0
1,729
7,293
23,658
0
L
Danzaburou
BeefMoo
Danzaburou
5,379
2,078
0
2,832
11,245
5,100
0
2,480
8,765
0
23,693
W
Cupid
Eridori
Cupid
12,068
7,260
159
2,336
5,386
2,596
1,905
2,593
2,793
0
39,545
W
Jormungandr
Flexilla
Jormungandr
6,337
2,571
0
1,460
9,586
6,449
637
3,674
5,912
17,692
0
L
Cthulhu
ItsToddly
Cthulhu
6,553
417
658
1,868
14,122
13,929
0
3,420
10,702
15,660
0
W
8,786
704
0
1,189
7,960
6,289
0
2,489
5,471
0
14,954
L
Scylla
Nenuk
Scylla
4,284
400
0
128
7,169
2,892
0
1,617
5,552
20,923
0
L
2,207
118
0
647
12,741
10,545
0
4,658
8,083
0
10,671
W
7,567
2,028
0
770
5,180
2,104
453
2,624
2,556
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
40,765
161
Minions Killed
205
0
Camps Cleared
0
953,080
Distance Traveled
1,150,860
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,194
819
66
7
0
232,473
3
L
Sol
7,072
707
48
5
0
191,830
0
L
Danzaburou
7,402
740
41
4
0
182,723
2
W
Cupid
9,338
934
75
8
0
224,721
2
W
Jormungandr
7,940
794
26
3
0
232,192
3
L
Cthulhu
6,786
679
22
2
0
197,998
2
W
Tyr
7,666
767
14
1
0
256,318
4
L
Scylla
6,933
693
37
4
0
170,846
0
L
Tyr
6,851
685
13
1
0
209,683
2
W
Nu Wa
7,627
763
24
2
0
205,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role