Player Matchup

Bakasura
Bakasura
Platinum III
JFZoidberg
Bakasura
Platinum III
Level 125
God Stats
20W - 12L
1,632 SR
Queue Stats
77W - 64L
1,994 MMR
Party 1
Ymir
Ymir
Platinum IV
Mr_Iglooo
Ymir
Platinum IV
Level 120
God Stats
9W - 4L
1,701 SR
Queue Stats
67W - 55L
1,916 MMR
Party 1
Sol
Sol
Platinum V
TrustyQ-tip
Sol
Platinum V
Level 112
God Stats
10W - 6L
1,584 SR
Queue Stats
41W - 37L
1,804 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,639 SR
1,905 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,421 SR
1,766 MMR
Medusa
Medusa
Gold I
AsmodeoFer
Medusa
Gold I
Level 146
God Stats
3W - 0L
1,567 SR
Queue Stats
38W - 32L
1,816 MMR
Solo
Hercules
Hercules
Platinum II
X_Shackal_X
Hercules
Platinum II
Level 42
God Stats
9W - 8L
1,159 SR
Queue Stats
80W - 90L
1,885 MMR
Solo
Merlin
Merlin
Diamond IV
cacasdsd
Merlin
Diamond IV
Level 154
God Stats
127W - 140L
1,538 SR
Queue Stats
828W - 820L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JFZoidberg
Bakasura
12
1 / 3 / 0
7,577
631
4,301
11,195
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 2 / 1
7,952
663
2,515
13,837
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
7,058
588
8,891
7,944
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Baba YagaAh Muzen CabKaliBastetChiron

VS

Bans
ShivaScyllaBaron SamediKukulkanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsmodeoFer
Medusa
13
1 / 1 / 6
8,504
709
8,576
7,469
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
X_Shackal_X
Hercules
15
4 / 0 / 5
10,310
859
7,760
12,575
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
cacasdsd
Merlin
15
4 / 0 / 4
9,326
777
10,102
4,216
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
AsmodeoFer
Medusa
1
1
6
4
L
Bakasura
JFZoidberg
Bakasura
1
3
0
0.33
L
Ymir
0
2
1
0.25
L
0
4
1
0.13
W
Hercules
X_Shackal_X
Hercules
4
0
5
6.5
W
Merlin
cacasdsd
Merlin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
26,438
32,976
Taken
24,260
25,783
Mitigated
20,450
5,666
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AsmodeoFer
Medusa
8,576
3,238
0
3,067
7,469
3,707
1,975
4,418
2,701
0
41,456
L
Bakasura
JFZoidberg
Bakasura
4,301
2,688
0
2,248
11,195
6,687
0
3,754
7,441
0
15,736
L
Ymir
2,515
456
0
1,851
13,837
15,717
0
4,795
9,042
21,050
0
L
8,891
2,492
0
1,567
7,944
3,379
0
1,597
6,347
22,443
2,341
W
Hercules
X_Shackal_X
Hercules
7,760
952
0
6,795
12,575
14,771
268
5,179
6,436
0
15,735
W
Merlin
cacasdsd
Merlin
10,102
169
0
1,615
4,216
1,972
585
1,471
2,670
53,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,587
Gold Earned
28,140
119
Minions Killed
177
1
Camps Cleared
11
722,210
Distance Traveled
683,577
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,504
709
84
7
3
201,831
5
L
Bakasura
7,577
631
65
5
1
270,882
3
L
Ymir
7,952
663
24
2
0
242,469
3
L
Sol
7,058
588
30
3
0
208,859
6
W
Hercules
10,310
859
13
1
2
241,466
4
W
Merlin
9,326
777
80
7
6
240,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role