Player Matchup

Vulcan
Vulcan
Diamond II
BankaiSayka
Vulcan
Diamond II
Level 144
God Stats
21W - 16L
1,547 SR
Queue Stats
763W - 728L
2,198 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
DarkShadow94240
Guan Yu
Diamond I
Level 126
God Stats
44W - 16L
1,595 SR
Queue Stats
333W - 259L
2,461 MMR
Party 1
Odin
Odin
Diamond V
sT_Souless
Odin
Diamond V
Level 126
God Stats
6W - 4L
1,642 SR
Queue Stats
212W - 257L
2,039 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,595 SR
2,233 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,695 SR
2,132 MMR
Yu Huang
Yu Huang
Diamond IV
Captjoly27
Yu Huang
Diamond IV
Level 142
God Stats
7W - 8L
1,654 SR
Queue Stats
107W - 115L
2,216 MMR
Solo
Fenrir
Fenrir
Platinum I
PACxxMAN
Fenrir
Platinum I
Level 123
God Stats
9W - 13L
1,655 SR
Queue Stats
210W - 223L
1,988 MMR
Solo
Mulan
Mulan
Diamond IV
Reclamps
Mulan
Diamond IV
Level 84
God Stats
7W - 5L
1,777 SR
Queue Stats
34W - 50L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
3 / 4 / 3
13,373
669
25,233
17,863
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 4
12,821
641
21,188
31,277
31,998
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 0 / 7
13,339
667
8,807
19,823
30,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAtlasBaron SamediAchillesBaba Yaga

VS

Bans
ThothCabrakanShivaSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Captjoly27
Yu Huang
17
2 / 4 / 3
11,780
589
17,402
13,554
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PACxxMAN
Fenrir
17
3 / 2 / 3
12,115
606
17,445
23,750
23,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Reclamps
Mulan
16
1 / 3 / 4
11,434
572
14,796
25,489
23,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
4
3
1.13
L
Yu Huang
Captjoly27
Yu Huang
2
4
3
0.88
W
5
2
4
3.5
L
Fenrir
PACxxMAN
Fenrir
3
2
3
2.25
L
Mulan
Reclamps
Mulan
1
3
4
1
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,228
Damage
49,643
68,963
Taken
62,793
71,505
Mitigated
53,506
29,600
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
25,233
10,503
130
1,863
17,863
9,438
720
3,251
13,818
90,705
0
L
Yu Huang
Captjoly27
Yu Huang
17,402
957
0
2,312
13,554
5,783
0
5,051
8,503
72,679
0
W
21,188
3,044
6,919
14,166
31,277
31,998
1,694
6,417
23,821
0
57,675
L
Fenrir
PACxxMAN
Fenrir
17,445
2,065
0
6,004
23,750
23,998
0
9,135
14,615
0
32,691
L
Mulan
Reclamps
Mulan
14,796
2,086
0
3,483
25,489
23,725
0
11,599
13,890
494
39,603
W
8,807
955
0
6,522
19,823
30,069
982
8,812
10,362
304
26,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
35,329
198
Minions Killed
206
11
Camps Cleared
5
1,173,374
Distance Traveled
1,032,181
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,373
669
106
5
6
388,600
2
L
Yu Huang
11,780
589
127
6
3
317,431
3
W
Guan Yu
12,821
641
56
3
3
407,273
2
L
Fenrir
12,115
606
29
1
1
371,850
10
L
Mulan
11,434
572
50
3
1
342,900
6
W
Odin
13,339
667
36
2
2
377,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role