Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Dragantas
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Bastet
Bastet
Haunt Mello
Bastet
Level 68
God Stats
8W - 4L
1,696 SR
Queue Stats
438W - 471L
1,454 Elo+
Party 3
Tiamat
Tiamat
OllyyyyGames
Tiamat
Level 27
God Stats
19W - 21L
1,472 SR
Queue Stats
120W - 143L
1,514 Elo+
Party 4
Cupid
Cupid
cjgo96
Cupid
Level 46
God Stats
42W - 28L
1,603 SR
Queue Stats
311W - 339L
1,489 Elo+
Party 3
Team Averages
Level 52
1,554 SR
1,491 Elo+

VS

Team Averages
Level 56
1,476 SR
1,480 Elo+
Anhur
Anhur
Guardian121701
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,556 Elo+
Solo
Merlin
Merlin
Luisluengoq
Merlin
Level 64
God Stats
136W - 135L
1,525 SR
Queue Stats
260W - 303L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
Thecatgreed
Cabrakan
Level 20
God Stats
1W - 1L
1,246 SR
Queue Stats
9W - 6L
1,348 Elo+
Party 2
Fenrir
Fenrir
Yvelss
Fenrir
Level 45
God Stats
22W - 35L
1,387 SR
Queue Stats
171W - 204L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sircrowolf
Ah Muzen Cab
Level 104
God Stats
3W - 2L
1,720 SR
Queue Stats
222W - 216L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
6,709
1,118
4,920
4,339
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Dragantas
Cthulhu
10
0 / 0 / 0
5,779
963
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
11
0 / 3 / 1
6,403
1,067
5,502
8,406
2,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
0 / 1 / 1
6,544
1,091
4,395
3,454
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
cjgo96
Cupid
11
0 / 4 / 1
6,326
1,054
5,693
6,350
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

323

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,036
1,173
2,914
5,731
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
13
2 / 0 / 6
7,798
1,300
5,603
4,016
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Thecatgreed
Cabrakan
12
0 / 0 / 7
7,394
1,232
2,484
4,834
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Yvelss
Fenrir
12
5 / 0 / 1
7,510
1,252
3,386
4,910
2,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
sircrowolf
Ah Muzen Cab
12
0 / 1 / 5
6,572
1,095
6,169
3,584
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
9
9
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Cthulhu
Dragantas
Cthulhu
0
0
0
0
W
2
0
4
4
L
Bastet
0
3
1
0.17
W
Merlin
2
0
6
5
L
Tiamat
0
1
1
0.5
W
Cabrakan
Thecatgreed
Cabrakan
0
0
7
3.5
W
Fenrir
Yvelss
Fenrir
5
0
1
5.5
L
Cupid
cjgo96
Cupid
0
4
1
0.13
W
Ah Muzen Cab
sircrowolf
Ah Muzen Cab
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
20,556
22,549
Taken
23,075
9,443
Mitigated
14,894
3,405
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,920
351
0
250
4,339
1,543
0
1,161
3,178
20,453
0
L
Cthulhu
Dragantas
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,914
1,605
0
594
5,731
2,523
0
1,622
4,109
0
9,914
L
Bastet
5,502
1,233
0
1,645
8,406
2,964
0
3,640
4,766
0
13,767
W
Merlin
5,603
79
0
157
4,016
1,801
0
1,561
2,455
29,140
0
L
Tiamat
4,395
330
0
460
3,454
2,499
0
1,237
2,217
15,944
0
W
Cabrakan
Thecatgreed
Cabrakan
2,484
353
0
2,268
4,834
6,323
0
1,637
3,197
6,074
0
W
Fenrir
Yvelss
Fenrir
3,386
1,035
0
1,100
4,910
2,544
0
2,634
2,276
0
11,916
L
Cupid
cjgo96
Cupid
5,693
2,557
234
816
6,350
2,437
0
2,049
4,301
0
13,917
W
Ah Muzen Cab
sircrowolf
Ah Muzen Cab
6,169
1,091
0
1,731
3,584
1,703
0
1,861
1,723
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
36,310
115
Minions Killed
134
3
Camps Cleared
8
510,468
Distance Traveled
603,244
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,709
1,118
36
6
1
118,968
2
L
Cthulhu
5,779
963
0
0
0
2,426
0
W
Anhur
7,036
1,173
30
5
0
112,834
0
L
Bastet
6,403
1,067
32
5
1
139,494
0
W
Merlin
7,798
1,300
51
9
2
117,530
0
L
Tiamat
6,544
1,091
33
6
1
134,101
1
W
Cabrakan
7,394
1,232
8
1
0
109,022
3
W
Fenrir
7,510
1,252
28
5
5
134,574
0
L
Cupid
6,326
1,054
14
2
0
115,479
0
W
Ah Muzen Cab
6,572
1,095
17
3
1
129,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role