Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
NTPOOS
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,270 Elo+
Party 3
Ares
Ares
The Chief JB
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,103 Elo+
Party 3
Athena
Athena
Trueevilness
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,321 Elo+
Party 2
Odin
Odin
abcdefroy
Odin
Level 135
God Stats
7W - 4L
1,672 SR
Queue Stats
678W - 716L
1,457 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,330 Elo+

VS

Team Averages
Level 100
1,541 SR
1,438 Elo+
Chernobog
Chernobog
BritWitNoFriends
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,348 Elo+
Solo
Agni
Agni
KofteeNecmi
Agni
Level 118
God Stats
6W - 2L
1,655 SR
Queue Stats
147W - 167L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MAhdiiiii
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,518 Elo+
Solo
Janus
Janus
Yedi_Benden
Janus
Level 89
God Stats
2W - 1L
1,549 SR
Queue Stats
100W - 81L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
ujahsfgdj
Cthulhu
Level 140
God Stats
2W - 1L
1,503 SR
Queue Stats
160W - 187L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 5 / 10
8,262
751
5,755
17,984
23,508
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
NTPOOS
Janus
17
6 / 3 / 3
9,480
862
13,808
10,383
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 5 / 4
8,015
729
5,602
15,823
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
13
2 / 7 / 7
7,627
693
6,514
15,352
11,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
15
3 / 4 / 7
8,492
772
12,819
19,539
17,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
18
2 / 2 / 17
9,875
898
13,008
11,167
6,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 5 / 13
9,234
839
14,718
11,721
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MAhdiiiii
Cu Chulainn
17
12 / 5 / 9
10,717
974
12,241
17,398
18,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 15
9,736
885
23,159
7,770
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ujahsfgdj
Cthulhu
14
1 / 3 / 12
8,777
798
9,593
13,490
15,395
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
16
Kills
24
24
Deaths
16
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
5
10
1.4
W
Chernobog
2
2
17
5.25
W
4
5
13
2.1
W
Cu Chulainn
MAhdiiiii
Cu Chulainn
12
5
9
3.3
L
Janus
NTPOOS
Janus
6
3
3
2.5
L
3
5
4
1
L
Athena
2
7
7
0.79
W
5
1
15
12.5
L
Odin
3
4
7
1.63
W
Cthulhu
ujahsfgdj
Cthulhu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
72,719
79,081
Taken
61,546
77,302
Mitigated
51,377
17,994
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,755
251
2,043
1,921
17,984
23,508
0
10,383
7,601
11,605
0
W
Chernobog
13,008
7,495
1,560
3,752
11,167
6,656
3,104
6,623
4,544
0
32,771
W
14,718
1,473
1,731
2,929
11,721
6,366
362
8,322
3,399
22,229
0
W
Cu Chulainn
MAhdiiiii
Cu Chulainn
12,241
2,852
720
1,957
17,398
18,460
185
5,273
12,125
542
16,576
L
Janus
NTPOOS
Janus
13,808
1,356
2,647
3,303
10,383
5,767
0
5,355
5,028
30,049
0
L
5,602
397
1,118
1,442
15,823
19,453
0
10,366
5,457
10,164
0
L
Athena
6,514
1,785
41
273
15,352
11,342
0
9,792
5,560
13,128
0
W
23,159
1,252
941
2,856
7,770
4,500
328
3,269
4,501
33,291
0
L
Odin
12,819
1,986
780
4,426
19,539
17,232
0
12,013
7,526
0
19,543
W
Cthulhu
ujahsfgdj
Cthulhu
9,593
621
1,677
2,491
13,490
15,395
0
8,192
5,298
15,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
48,339
93
Minions Killed
109
0
Camps Cleared
0
1,016,666
Distance Traveled
1,034,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,262
751
12
1
0
200,744
0
W
Chernobog
9,875
898
42
4
0
206,028
0
W
Agni
9,234
839
17
2
0
200,151
0
W
Cu Chulainn
10,717
974
9
1
0
185,087
1
L
Janus
9,480
862
45
4
0
240,136
0
L
Ares
8,015
729
9
1
0
195,879
0
L
Athena
7,627
693
16
1
0
176,395
0
W
Janus
9,736
885
33
3
0
224,760
3
L
Odin
8,492
772
11
1
0
203,512
1
W
Cthulhu
8,777
798
8
1
0
218,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role