Player Matchup

Kukulkan
Kukulkan
G Fuel Dragon
Kukulkan
Level 84
God Stats
6W - 2L
1,720 SR
Queue Stats
93W - 57L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
I am Denom
Sun Wukong
Level 157
God Stats
5W - 4L
1,668 SR
Queue Stats
246W - 240L
1,522 Elo+
Party 1
Lancelot
Lancelot
vLORD DEADPOOLv
Lancelot
Level 78
God Stats
365W - 339L
1,525 SR
Queue Stats
771W - 870L
1,424 Elo+
Solo
Team Averages
Level 106
1,638 SR
1,518 Elo+

VS

Team Averages
Level 99
1,495 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daddiocoolj1999
Baron Samedi
Level 108
God Stats
31W - 34L
1,484 SR
Queue Stats
124W - 166L
1,413 Elo+
Solo
Thanatos
Thanatos
YNW_Snag
Thanatos
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G Fuel Dragon
Kukulkan
18
7 / 3 / 6
13,371
704
18,919
13,321
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
I am Denom
Sun Wukong
19
2 / 2 / 15
12,943
681
16,081
21,484
21,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
19
11 / 2 / 8
14,166
746
15,628
17,138
11,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 7 / 5
11,699
616
13,421
27,451
23,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Daddiocoolj1999
Baron Samedi
15
2 / 6 / 3
11,318
596
11,769
14,750
8,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
YNW_Snag
Thanatos
17
4 / 7 / 2
12,180
641
11,017
18,726
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
7
7
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
5
0.5
L
Baron Samedi
Daddiocoolj1999
Baron Samedi
2
6
3
0.58
W
Kukulkan
G Fuel Dragon
Kukulkan
7
3
6
3.33
W
Sun Wukong
I am Denom
Sun Wukong
2
2
15
4.75
L
Thanatos
YNW_Snag
Thanatos
4
7
2
0.71
W
Lancelot
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
36,207
51,943
Taken
60,927
37,743
Mitigated
47,025
12,845
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,421
2,384
313
7,620
27,451
23,518
0
11,510
15,941
45,670
2,198
L
Baron Samedi
Daddiocoolj1999
Baron Samedi
11,769
691
1,055
2,317
14,750
8,829
102
4,429
10,321
43,449
0
W
Kukulkan
G Fuel Dragon
Kukulkan
18,919
1,198
431
4,023
13,321
5,649
780
8,196
5,125
75,886
0
W
Sun Wukong
I am Denom
Sun Wukong
16,081
2,695
146
3,695
21,484
21,067
606
10,358
11,126
0
46,392
L
Thanatos
YNW_Snag
Thanatos
11,017
2,463
283
9,346
18,726
14,678
0
3,529
15,197
0
31,839
W
Lancelot
15,628
2,336
0
4,550
17,138
11,027
929
6,573
10,565
0
29,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
35,197
209
Minions Killed
182
9
Camps Cleared
6
1,031,973
Distance Traveled
937,462
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,699
616
54
3
3
300,546
2
L
Baron Samedi
11,318
596
77
4
1
297,761
4
W
Kukulkan
13,371
704
124
7
4
307,552
2
W
Sun Wukong
12,943
681
54
3
2
359,222
2
L
Thanatos
12,180
641
51
3
2
339,155
5
W
Lancelot
14,166
746
31
2
3
365,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role