Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ItzLiq1zz
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Ro-ast-ed
Zhong Kui
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,361 Elo+
Solo
King Arthur
King Arthur
silfi330
King Arthur
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 52L
1,387 Elo+
Solo
Anubis
Anubis
wonderbreadman11
Anubis
Level 106
God Stats
24W - 24L
1,542 SR
Queue Stats
375W - 371L
1,476 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,441 Elo+

VS

Team Averages
Level 89
1,485 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Flexmonkey1
Zhong Kui
Level 61
God Stats
2W - 2L
1,240 SR
Queue Stats
137W - 141L
1,466 Elo+
Solo
Bastet
Bastet
MonkeyManHatesU
Bastet
Level 96
God Stats
6W - 15L
1,465 SR
Queue Stats
40W - 54L
1,350 Elo+
Solo
Charybdis
Charybdis
SNIPER x ELI7E
Charybdis
Level 95
God Stats
6W - 0L
1,639 SR
Queue Stats
55W - 39L
1,484 Elo+
Solo
Bellona
Bellona
TTVnine_medusa
Bellona
Level 87
God Stats
25W - 23L
1,445 SR
Queue Stats
327W - 343L
1,473 Elo+
Solo
Chaac
Chaac
The_MarcDD
Chaac
Level 106
God Stats
5W - 3L
1,634 SR
Queue Stats
66W - 57L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
1 / 0 / 0
4,109
587
1,428
3,792
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
ItzLiq1zz
Chang'e
7
1 / 2 / 1
4,195
599
2,446
4,729
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Ro-ast-ed
Zhong Kui
7
1 / 0 / 0
4,171
596
830
3,679
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
silfi330
King Arthur
3
1 / 0 / 0
3,476
497
1,072
1,818
748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 1
3,550
507
1,543
3,096
974
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flexmonkey1
Zhong Kui
7
1 / 1 / 0
4,294
613
2,371
2,753
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
3,911
559
1,540
2,430
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SNIPER x ELI7E
Charybdis
7
1 / 0 / 0
4,265
609
2,029
3,315
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 1
4,010
573
1,615
4,525
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
7
0 / 2 / 1
4,108
587
1,886
4,246
2,051

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Zhong Kui
Flexmonkey1
Zhong Kui
1
1
0
1
L
Chang'e
ItzLiq1zz
Chang'e
1
2
1
0.75
W
0
0
0
0
L
Zhong Kui
Ro-ast-ed
Zhong Kui
1
0
0
1
W
Charybdis
SNIPER x ELI7E
Charybdis
1
0
0
1
W
1
1
1
1.5
W
Chaac
0
2
1
0.25
L
King Arthur
silfi330
King Arthur
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,319
Damage
9,441
17,114
Taken
17,269
6,409
Mitigated
7,905
6,969
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,428
593
0
1,408
3,792
913
0
0
3,792
0
22,694
W
Zhong Kui
Flexmonkey1
Zhong Kui
2,371
385
16
551
2,753
1,998
0
1,481
1,272
20,146
3,643
L
Chang'e
ItzLiq1zz
Chang'e
2,446
336
72
1,410
4,729
1,551
0
1,458
3,271
18,611
0
W
1,540
649
102
1,263
2,430
722
0
519
1,911
0
18,218
L
Zhong Kui
Ro-ast-ed
Zhong Kui
830
75
0
2,162
3,679
2,223
0
255
3,424
22,483
0
W
Charybdis
SNIPER x ELI7E
Charybdis
2,029
1,157
0
2,217
3,315
793
0
901
2,414
0
28,135
W
1,615
372
0
1,832
4,525
2,341
0
844
3,681
0
15,927
W
Chaac
1,886
772
0
982
4,246
2,051
354
1,074
3,052
0
19,242
L
King Arthur
silfi330
King Arthur
1,072
510
0
283
1,818
748
0
0
1,818
0
4,956
L
1,543
309
99
1,535
3,096
974
0
473
2,623
11,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
20,588
170
Minions Killed
187
0
Camps Cleared
0
566,855
Distance Traveled
706,597
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,109
587
48
7
0
117,176
3
W
Zhong Kui
4,294
613
41
6
0
127,031
3
L
Chang'e
4,195
599
44
6
0
121,271
1
W
Bastet
3,911
559
36
5
0
169,314
1
L
Zhong Kui
4,171
596
52
7
0
141,900
1
W
Charybdis
4,265
609
46
7
0
119,775
2
W
Bellona
4,010
573
32
5
0
150,952
2
W
Chaac
4,108
587
32
5
0
139,525
2
L
King Arthur
3,476
497
9
1
0
62,718
0
L
Anubis
3,550
507
17
2
0
123,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role